Forums » Linux

Bumpy ice?

Dec 04, 2006 Demonen link
Ref: this shot of s14
http://images.vendetta-online.com/screenshots/dump0030.1.jpg

Back in Alpha I had such a sucky vidcard that bumping was disabled for fear of fire. Later, I got a somewhat better one, and bumping was turned on, but I figured it was still too sucky for some of the graphics stuff, and left r_glow off due to low framerates.

Now I'm doing all-in-and-4xFSAA at 1280x1024 on my brand spanking new vidcard, and I'm still not seeing bumps on Ice Yo!

I thought this was sorted for Linux too, now? Isn't goodlookingness in The Plan anymore? Sorry, but ice does not look very good...
Dec 04, 2006 roguelazer link
That bumpmapping method only exists on DirectX, and nobody at Guild has had the time to implement it using OpenGL's bumpmapping/GL shaders.
Dec 04, 2006 who? me? link
whats wrong with that look... its looking just fine
Dec 05, 2006 Demonen link
What look? The one in the shot?
It looks great!

Compare it to what I see:
http://z0rz.net/~demonen/voshots/shots/2006-10-01__14-58/dump0002.jpg

Dull low-poly ice. Looks doubleplus ungood.
Dec 10, 2006 roguelazer link
If it makes you feel better:

http://www.vendetta-online.com/x/msgboard/2/8076
http://www.vendetta-online.com/x/msgboard/6/9199
http://www.vendetta-online.com/x/msgboard/3/14014

Read and see what has been said. Incarnate said "when I have a chance", which is the time immediately following "Soon™".
Dec 10, 2006 Demonen link
Just so long as it's on the list :D That's all I ask.
I've been here long enough to know that as long as it's on the list it'll eventually be done.
Dec 23, 2006 roguelazer link
Feeling better now? :-)
Jan 01, 2007 Demonen link
I'm so happy I could cry! BUMPY ICE!