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3.2.4 has very poor performance
It seem's that 3.2.4 is much slower than previous versions.
I'm unable now to play where there are asteroids because it drops to 2 fps, while with previous versions i hadn't any trouble.
By the way, i have a """slow"""" k6-2 550Mhz
I'm unable now to play where there are asteroids because it drops to 2 fps, while with previous versions i hadn't any trouble.
By the way, i have a """slow"""" k6-2 550Mhz
What's your video card?
Maybe your opengl drivers suddenly decided to start running in software mode or in non-DRI mode.
Maybe your opengl drivers suddenly decided to start running in software mode or in non-DRI mode.
My card is an Ati Rage Pro AGP (mach64 family) with 8 MB RAM. XFree86 4.2.1, DRI working in DMA mode.
I see no reason for DRI should not work now suddenly, but anyway I have tested it. Gears runs at 225 FPS, so DRI is working nicely. Testing a bit more, I put the card in MMIO mode for DRI, Gears drops to 124 FPS (still using hardware OpenGL), and Vendetta crawls at 1 FPS when looking at the asteroid field. XFree logs also show DRI working. So it's clear that OpenGL and DRI are working Ok.
I see no reason for DRI should not work now suddenly, but anyway I have tested it. Gears runs at 225 FPS, so DRI is working nicely. Testing a bit more, I put the card in MMIO mode for DRI, Gears drops to 124 FPS (still using hardware OpenGL), and Vendetta crawls at 1 FPS when looking at the asteroid field. XFree logs also show DRI working. So it's clear that OpenGL and DRI are working Ok.
Hmm, 8 megs? Did you make sure you selected the 8meg or whatever the lowest quality setting is?
With highest gfx settings, even my 64mb geforce2 slows down to about 3-5fps when looking at a (don't get me wrong: beautifully rendered) asteriod field.
I'm sorry very much.
It was a really stupid mistake i did:
Trying to lower the settings even more, I lowered the "Scene distance of detail" down to 4, thinking I was lowering the distance at which details are not shown. It seems to work the other way, instead.
Thanks you all for your sugesstions and help.
Now it works as usual.
It was a really stupid mistake i did:
Trying to lower the settings even more, I lowered the "Scene distance of detail" down to 4, thinking I was lowering the distance at which details are not shown. It seems to work the other way, instead.
Thanks you all for your sugesstions and help.
Now it works as usual.
No problem. I'm glad the problem got resolved.
Yes, the LOD settings are backwards. Confusing indeed.
Heh, they aren't if you look at how those numbers are used in the code. ;)
heh, aint that always the way =)