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Crashes when enabling Texture Compression
There is a bug with 10.3.8 (maybe other versions too) where if you enable Texture Compression on an nvidia card, the game will either crash or show corrupted textures. I submitted a bug report to Apple and hopefully they will fix it.
In the meantime, if you are changing video options and VO crashes, that is most likely the culprit.
In the meantime, if you are changing video options and VO crashes, that is most likely the culprit.
On my 12" PB 1GHz its not crashing, but you go on a LSD trip (vivid colors, random bright rays and circles). Looks .... interesting.
If you have your texture resolution set to Low, changing it to Medium or higher will probably result in a crash.
This is still broken with 10.3.9.
Yep. I crash with an iMac G5, GeForce 5200FX 64 MB built-in card.
Any news on this? I've tried toying with texture compression earlier and it causes psychedelic textures to appear on my 32MB nVidia FX Go5200 equipped 1GHz PowerBook. Bleh. So much for relying on Apple to get it fixed. I got a feeling they'll be focusing on Tiger for 99.9% of the time now, leaving us Panther users in the dirt and only releasing updates for things like security leaks. It sucks, because I turn texture compression on for almost all my games. It drastically improves performance without reducing texture quality by much.
:-(
:-(
imac G4 800Mhz Mac OS X 10.4.1 and I also crash when I turn this on. has nvidia gefore 2 w/32mb.
M. Duncan
M. Duncan