Forums » Suggestions

Stopping the Trading Guild Mission Timer During Loading Screens

Mar 25, 2005 DekuDekuplex Ornitier link
Currently, the mission timer continues to tick even during loading screens for timed trading guild missions. Because the loading times often seem to vary depending on the network lag, being penalized for accepting timed missions when many other players are online does not seem fair.

It would be very useful to stop the trading guild mission timer during loading screens for timed missions.

-- DekuDekuplex Ornitier
Mar 25, 2005 johnhawl218 link
Agreed!!
Mar 25, 2005 tboyz007 link
Also agreed!!!
Mar 25, 2005 sissoko link
*stomp of approval*
Mar 25, 2005 Infinite_Skillz link
Apart from bulk missions, I dont think I have ever been able to make a time across short (2 jump or less) distances, and especially never an in system mission. Loading screens can take up to 30 seconds for a station sector on a slow connection, and it just isn't possible. I very much agree with this!
Mar 25, 2005 roguelazer link
Hmm. Loading screens are not only based on your connection, but also very much on your texture resolution level, ya know.

PS: I've never missed a timer. :P
Mar 25, 2005 CrippledPidgeon link
I haven't missed a timer in a while... Why just this morning I had a 2 jump bulk procurement, so I grabbed a moth and headed out. But I decided to be smart and filled my hold with cargo before I left, intending to sell it off when I got to my destination. But I forgot to sell off the cargo before buying new cargo, so I ended up returning to the original station with the wrong cargo! So I had to turn around, go back to the procurement station, sell off the cargo I had, fill the holds with new cargo, and make it back to the starting location. I made it with minutes to spare.