Forums » Suggestions
allow people to buy rare ore at station
and include rare ore in the 'local materials in demand' lists.
let miners be miners, let traders be traders. specialization. fun.
let miners be miners, let traders be traders. specialization. fun.
I agree!
Of course not all stations can sell all ores.
Simpler - more stock diversity!
Of course not all stations can sell all ores.
Simpler - more stock diversity!
Disagree!
There should be some things you can only find with a little extra-station exploration. Rare ore is so rare and valuable it's used the moment a station buys it.. there just isn't enough to go around.
There should be some things you can only find with a little extra-station exploration. Rare ore is so rare and valuable it's used the moment a station buys it.. there just isn't enough to go around.
I'd have to agree with Phaserlight here, some ores just have too high a value to be put on the market at any price. All the more reason for a "miner" to go out and get it. Making it available to all would lessen the value of a miner. Though I'm all for more specialization and fun!! =)
edit:
It would be nice though as you've suggested ananzi to have stations list it as something they'd like to have mined in the "Local Items in Demand" section. Or, beef up the "Mineral" mission tree a bit.
edit:
It would be nice though as you've suggested ananzi to have stations list it as something they'd like to have mined in the "Local Items in Demand" section. Or, beef up the "Mineral" mission tree a bit.
putting it on the market would crash its prices quickly
nooooooooooo
dont crash my precious helio
nooooooooooo
dont crash my precious helio
nooooooooooo
au contraire.
putting it on the market would increase its prices.
in certain systems where there is nearby heliocene, heliocene goes down to about 500 when people crash it.
if traders could buy it at this value, then take it to the next system, and sell it for 2000, then the demand in the original system would go up, and then the price would go up. the law of supply and demand.
and as i said, why should a miner have to transport his ore 3 jumps to market? thats what traders do! trading isnt mining?
putting it on the market would increase its prices.
in certain systems where there is nearby heliocene, heliocene goes down to about 500 when people crash it.
if traders could buy it at this value, then take it to the next system, and sell it for 2000, then the demand in the original system would go up, and then the price would go up. the law of supply and demand.
and as i said, why should a miner have to transport his ore 3 jumps to market? thats what traders do! trading isnt mining?
> if traders could buy it at this value, then take it to the next system, and sell it for
> then the demand in the original system would go up, and then the price would
> go up. the law of supply and demand.
How much have you dealt with supply and demand as implemented in VO? It doesn't work that way.
> and as i said, why should a miner have to transport his ore 3 jumps to market? thats
> what traders do! trading isnt mining?
Any miner who is jumping 3 systems to sell his ore is either mining the wrong ores or mining it in the wrong place.
I'm with johnhawl and Phaserlight on this one.
-:sigma.SB
> then the demand in the original system would go up, and then the price would
> go up. the law of supply and demand.
How much have you dealt with supply and demand as implemented in VO? It doesn't work that way.
> and as i said, why should a miner have to transport his ore 3 jumps to market? thats
> what traders do! trading isnt mining?
Any miner who is jumping 3 systems to sell his ore is either mining the wrong ores or mining it in the wrong place.
I'm with johnhawl and Phaserlight on this one.
-:sigma.SB
Maybe it would work if the supply was limited to 60% of what the station was sold. thus when someone buys the remaining ore, or when supplies went low, the price would start to come back up. But needs some thinking cause that'd be a defenite exploit.
Personally, i just take the ore to stations and see what they'll pay for it. If it's not a price i like, i leave and olny took me a second to dock. Reading the news to see what is needed would take too long for me.
I think i'd like random news articles saying: "Such and such station is in badly need of heliocene. Miners are directed here to redeam best prices for this ore." Make the trading of rare ores just a little bit more competative. Thus pirates know where to hang out to stock pile on rare ores, and puts the heat on us anti-pirate players.
Personally, i just take the ore to stations and see what they'll pay for it. If it's not a price i like, i leave and olny took me a second to dock. Reading the news to see what is needed would take too long for me.
I think i'd like random news articles saying: "Such and such station is in badly need of heliocene. Miners are directed here to redeam best prices for this ore." Make the trading of rare ores just a little bit more competative. Thus pirates know where to hang out to stock pile on rare ores, and puts the heat on us anti-pirate players.
i said 3 jumps. 1 jump to the ore field, one to station to stockpile, one to wormhole, another thru wormhole, another to new station, .... ok thats like 5 jumps.. or whatever..
multiply that by a couple hundred pieces of ore... thats dozens of jumps for a miner to sell their ores.
oy vey.
----
i dont know how suply and demand works in vendetta...
but i know that in real life if a bunch of people wanna buy
something the price goes up. if you have semi realistic physics
i dont understand why the economy has to act like a retarded
soviet bureaucracy.
multiply that by a couple hundred pieces of ore... thats dozens of jumps for a miner to sell their ores.
oy vey.
----
i dont know how suply and demand works in vendetta...
but i know that in real life if a bunch of people wanna buy
something the price goes up. if you have semi realistic physics
i dont understand why the economy has to act like a retarded
soviet bureaucracy.
Re: ananzi
> i dont know how suply and demand works in vendetta...
> but i know that in real life if a bunch of people wanna buy
> something the price goes up. if you have semi realistic physics
> i dont understand why the economy has to act like a retarded
> soviet bureaucracy.
Your suggestion would require adjusting the "Buy" menu to allow for variable pricing in response to demand. Although this happens all the time in the real world, AFAIK, it's not currently used in Vendettaź Online, even though the "Sell" menu does has a variable pricing system.
Actually, it would make sense to use variable pricing for the "Buy" menu, too. It doesn't make sense market-wise for one menu to have fixed prices, and the other one variable ones.
-- DekuDekuplex Ornitier
> i dont know how suply and demand works in vendetta...
> but i know that in real life if a bunch of people wanna buy
> something the price goes up. if you have semi realistic physics
> i dont understand why the economy has to act like a retarded
> soviet bureaucracy.
Your suggestion would require adjusting the "Buy" menu to allow for variable pricing in response to demand. Although this happens all the time in the real world, AFAIK, it's not currently used in Vendettaź Online, even though the "Sell" menu does has a variable pricing system.
Actually, it would make sense to use variable pricing for the "Buy" menu, too. It doesn't make sense market-wise for one menu to have fixed prices, and the other one variable ones.
-- DekuDekuplex Ornitier