Forums » Suggestions

Eliminating Accidental Collisions Upon Warp-in

Feb 12, 2005 DekuDekuplex link
As described in my thread "Ragnarok is useless and needs to be fixed" ( see http://www.vendetta-online.com/x/msgboard/3/9104#104830 ), recently I had the misfortune of being accidentally rammed by a station bot Vulture ship immediately after warping into Edras B-11 (Edras Crossroads: UIT Commercial).

The station bot sustained approximately 50% HP damage, and myself roughly 25%. Even though it was the station bot's fault, it then started chasing me all through the sector. I couldn't afford to kill it, because that would have meant losing faction standing, and in the heat of battle, I forgot where I was heading and the fact that I could have warped out and back in, and eventually got killed.

I don't think that the station bot should have attacked me in this situation. I had never fired even a single shot at it, and all I had done was warp-in in front of it coincidentally. This collision had been unavoidable.

IMHO, the developers should change station bot behavior so that they don't attack players who accidentally warp-in in front of them.

Although this situation apparently happens rarely, what happens if one of those instances occurs when a UIT newbie flying an EC-88 accidentally warps in front of a non-UIT station bot, and the bot collides? This situation could potentially be quite frustrating.

-- DekuDekuplex Ornitier