Forums » Suggestions

Ability to have multiple active missions

Feb 06, 2005 Tyrdium link
Please? :D
Feb 06, 2005 Spellcast link
been suggested lots of times, probably wont happen tho as it would make gaining trade Xp/Rep much much easier. and its allready far too easy.
Feb 06, 2005 paedric link
Seconded, but Spellcast is probably correct. I can now do in a day what it would taken almost two weeks to accomplish prior to the Trade Guild missions.
Feb 06, 2005 LeadFist link
I agree with the original post (Tyrdium), but recognize that it *could* make the game too easy.

How about allowing prospecting missions to be piggy-backed onto trade missions as a trial of the idea? It takes soooooo many prospecting missions to acquire the advanced mining scanner (or whatever it is called) that this wouldn't completely ruin the challenge... simply facilitate it.
Feb 06, 2005 Tyrdium link
"probably wont happen tho as it would make gaining trade Xp/Rep much much easier. and its allready far too easy."

Hmmm, point. Ah well.
Feb 09, 2005 Knight_Of_Order link
why not me it so that you can only have one type of mission, like a Trade and prospecting and cobat.

only one of each type. that way i can prospect for minerals and kill my bots getting junkmetal
Feb 09, 2005 Apex link
Gaining it is easy... and boring.

I would like higher risk, higher reward missions. something that doesn't necessarily just take hours and hours of your time, but intstead, something that takes lots of skill, this is a skill-based game afterall.

A special delivery trade mission where you are pursued by attackers would be kinda cool. getting hunted by some relatively lower-difficulty bots would be pretty cool.

I say lower level because I know how sickly hard it could be if you were pursued by strike forces and aerna seekers...

if the devs had a delivery system like EV:Nova (yes I said it) then multiple missions would be cool. I don't expect it any time soon, but it'd be cool for new players to get into. Perhaps it would even make those Atlas's usefull ;)