Forums » Suggestions
Selling CTC Cargo at Corvus Stations (with faction hit)
Can we sell CTC cargo at Corvus stations? Make this autoomatic (so people don't exploit it to get their ships repaired) when one dock at a Corvus stations, with a decent but not uber price of 3k per unit so UIT will still make more if they return to a Cataquil or Coranis.
But, since this is heresy to one's nation, the pirate will take a nice big faction hit, say -5 Serco and Itani faction per unit. They might get a Corv faction increase, but that's probably not necessary.
This might make Corv a nice 4th mini-faction in the game.
What do you all think?
(Maybe if Corv gets enough CTC cargo, they might sell some de-uberized version of the N3....600kg with 190m/s, but again that's not necessary.)
But, since this is heresy to one's nation, the pirate will take a nice big faction hit, say -5 Serco and Itani faction per unit. They might get a Corv faction increase, but that's probably not necessary.
This might make Corv a nice 4th mini-faction in the game.
What do you all think?
(Maybe if Corv gets enough CTC cargo, they might sell some de-uberized version of the N3....600kg with 190m/s, but again that's not necessary.)
Good idea. I like that a lot. I'd like the corvus bonus too :)
Great idea!!!! There should definitely be a Corvos faction increase since your taking a decrease in the other to nations factions. This will get the UIT who don't want to support either Itani or Serco nations a chance to feel like they are part of the ctc.
UIT who don't want to support either Itani or Serco ARE NO part of the ctc. It is a Serco/Itani tradewar.
This way (delivering to corvus) UIT will have a big advantage, because the way to Corvus is way shorter as to the nations destinations.
This way (delivering to corvus) UIT will have a big advantage, because the way to Corvus is way shorter as to the nations destinations.
NoAddedSugar brings up some very good points, both about how CTC is part of the war effort for Itani & Serco, and the distance to Corvus Hold (IMO the best station for this suggestion).
But if the suggestion was implemented in a way that addessed those points, then I think it might be interesting.
But if the suggestion was implemented in a way that addessed those points, then I think it might be interesting.
unfortunately, the built-in difficulties for the Serco side (Helloooo station in edras!) still haven't been adressed after months of gameplay...
I doubt it will change to be fair here either.
I doubt it will change to be fair here either.
Yeah, Corvus would be way too close. What about a UIT or corporate station in maybe verasi or nyrius? Somewhere that's a few jumps from either convoy. It wouldn't have the dramatic appeal that delivering to Corvus would get, but...
Maybe the UIT has been secretly working on a new battery that requires large amounts of xith. That way we still wouldn't get the n3 (which doesn't make a lot of sense since we are not warlike as the Itani and Serco both are. We are, after all, but simple and honest traders, trying to make a buck in an unforgiving universe...
The battery could basically be a 'faster' charge battery - maybe 55/sec to 200 max. How's that sound? I was also thinking that everyone should get it, but then everyone would deliver to UIT instead of Itani or Serco. Maybe everyone could get it, but red and blue team members take a heavy standing hit by delivering to UIT?
Maybe the UIT has been secretly working on a new battery that requires large amounts of xith. That way we still wouldn't get the n3 (which doesn't make a lot of sense since we are not warlike as the Itani and Serco both are. We are, after all, but simple and honest traders, trying to make a buck in an unforgiving universe...
The battery could basically be a 'faster' charge battery - maybe 55/sec to 200 max. How's that sound? I was also thinking that everyone should get it, but then everyone would deliver to UIT instead of Itani or Serco. Maybe everyone could get it, but red and blue team members take a heavy standing hit by delivering to UIT?
Make them have to take it to a, "pick up guy" in dau. Also just give them the neut 3s but make it so you have to have like 900+ faction to get it. (and this way the UIT could get to try out a neut 3)
Either Dau or Odia would be too short, IMO. Verasi or Nyrius would be too close to the Itani convoys. Maybe have cargo stolen from Itani convoys deliverable to either Coranis Watch or Catequil Outpost like now, or to Daltas Hold from whence Xang Xi would presumably sell it to Serco. Likewise cargo stolen from Serco convoys could be delivered to Bractus Watch.
Cargo delivered to either Xang Xi or Ineubis should pay less credits than the nations, so that they can keep up their profits. Also, it could spawn an additional convoy say 10 minutes later, carrying the same cargo to Serco (from Xang Xi), or Itani (from Ineubis). But cargo from these convoys could not be returned to either Ineubis or Xang Xi - they won't pay twice for the same cargo.
Cargo delivered to either Xang Xi or Ineubis should pay less credits than the nations, so that they can keep up their profits. Also, it could spawn an additional convoy say 10 minutes later, carrying the same cargo to Serco (from Xang Xi), or Itani (from Ineubis). But cargo from these convoys could not be returned to either Ineubis or Xang Xi - they won't pay twice for the same cargo.
I really do not see the point here... You already can pirate a convoy and sell the cargo. Not to Corvus of course but to the nations destinations...
Wanna support Corvus?
What about a Corvus trade-station hidden in Deneb, where you can sell ctc cargo to Corvus... This way it is a bit more difficult than bringing it to the nations destinationstations.
Wanna support Corvus?
What about a Corvus trade-station hidden in Deneb, where you can sell ctc cargo to Corvus... This way it is a bit more difficult than bringing it to the nations destinationstations.
I resent the fact that UIT are viewed simply as humble traders, they simply did not want to choose sides between Serco and Itani, that does not make them weak. Who was it that developed most of the ships that everyone is flying, TPC which is part of the UIT conglamorate. In any case, adding the UIT to this would be really cool and I think getting the Corvos faction into it also is very appealing. Right now if you don't play Serco/Itani they you get left out of a lot of the "special" stuff in the game and since more then 1/3 of the population is UIT I think it only fare to include them or add something equivilent to CTC for UIT only. It's really lame that we can only deliver the cargo to just Serco/Itani space, if I have the cargo, I have the cargo, who cares who I sell it to. It's not like the containers are alive and know who they are being delivered to, it's just refined Xith and it should be able to be sold at any station. Would make CTC more interesting IMO.
the players that chose UIT as a starting faction have advantages that the Serco and Itani dont. UIT is supposed to be a mostly peaceful group that is uninterested in taking sides. if you want to get involved in the war, you should really play a serco or an itani.
They can go anywhere in the universe without being harrased by defbots or being forced to bot up thier reputation to avoid it.
Overall they have better reputation with the factions at the start.
Easier access to both the itani valkarie and the serco prometheous, less reputation to increase to get them.
UIT being able to sell the cargo to any station would mean an end to CtC. once one side started to loose, the players from that side would switch to UIT alt's, kill the transports and dock at the nearest station, then either sell the cargo or hold it until no-one is on to deliver it, making it impossible to catch them to recover stolen cargo.
They can go anywhere in the universe without being harrased by defbots or being forced to bot up thier reputation to avoid it.
Overall they have better reputation with the factions at the start.
Easier access to both the itani valkarie and the serco prometheous, less reputation to increase to get them.
UIT being able to sell the cargo to any station would mean an end to CtC. once one side started to loose, the players from that side would switch to UIT alt's, kill the transports and dock at the nearest station, then either sell the cargo or hold it until no-one is on to deliver it, making it impossible to catch them to recover stolen cargo.
I agree to a point. Maybe if there was a base in Dau or Nyrius (not too short a run, imho) there could be an alternate reward that isn't as good as the neut III, like my battery idea, for UIT. Or make neut III available to UIT based on standing, so we have a real reason to work with one side or the other.
EDIT: We could also just make an alternate reward for UIT players with standing at the ctc winners stations. IE if I as UIT ctc for Serco, I could go to serco and buy a special battery or 'civilian' model of the neut III. UIT shouldn't get the grand prize - we are not in the war, but it would be nice to have more incentive to play other than a cash reward for cargo and a small amount of standing gain.
EDIT: We could also just make an alternate reward for UIT players with standing at the ctc winners stations. IE if I as UIT ctc for Serco, I could go to serco and buy a special battery or 'civilian' model of the neut III. UIT shouldn't get the grand prize - we are not in the war, but it would be nice to have more incentive to play other than a cash reward for cargo and a small amount of standing gain.
I originally rather liked this idea, and I still want to, but as I've been thinking about it I don't think it could be implemented without unbalancing CtC.
The problem is that it is MUCH easier to attack & capture cargo than it is to defend the convoy. UIT players would be free to attack either Itani or Serco convoys, without needing to worry about defending at all, as they don't have a convoy of their own.
Also, IMO there's really nowhere viable to put a new delivery point. Dau would be best, short of having two delivery points like I mentioned before, but two more delivery points would just be confusing. And even Dau would still be a shorter path.
The problem is that it is MUCH easier to attack & capture cargo than it is to defend the convoy. UIT players would be free to attack either Itani or Serco convoys, without needing to worry about defending at all, as they don't have a convoy of their own.
Also, IMO there's really nowhere viable to put a new delivery point. Dau would be best, short of having two delivery points like I mentioned before, but two more delivery points would just be confusing. And even Dau would still be a shorter path.
It would be the ideal way of putting in a hidden station and/or sector like the old sector 14 or 10(the station within the asteroid) one. This would also offset the shorter way, since you can easily make a special wormhole open up to a special sector wherein you need go into a truckload of asteroids and hope that 1 of the cracked roids contains the hidden station(although there will be some minor identication as to where one could be found).
But that is only me.
cheers
But that is only me.
cheers
John, as someone who considers themselves a card carrying member of corvus. Let me say that we feel displaced as much by the militaristic mentality of each of the warring parties, as well as by the individualistic drive to sell that the UIT seems to demonstrate.
We rather consider ourselves a blend of all of you. But we won't choose your side either. :P
We rather consider ourselves a blend of all of you. But we won't choose your side either. :P
The uit wouldnt make it a habit if the faction hit was say -20 a unit to all 3 major factions. I say this because im fairly sure this was aimed for the pirates and corvus more than uit exploiters. Pirates cant steal the cargo and take it to the other side usually because our reps usually dont allow us to dock at those stations.