Forums » Suggestions
Concerned ! ?
#1 I'm not sure what you mean...
#2 is not true, I have exited jump within 100m of the wormhole before. Your distance depends on both the angle of you jump and the distance of the target sector from the original sector.
#4-#6 already have many threads dedicated to them.
#7 I disagree with. This is a skill-based game, not a point-and-click autopiloting game. I have flown in formation before in VO. It takes practice, just like in the real world, but it can be done.
#8 would seriously destabilize the game. There are many threads about it already.
#9 I'm not exactly sure what you mean here...
#10 is coming, read In Progress
#2 is not true, I have exited jump within 100m of the wormhole before. Your distance depends on both the angle of you jump and the distance of the target sector from the original sector.
#4-#6 already have many threads dedicated to them.
#7 I disagree with. This is a skill-based game, not a point-and-click autopiloting game. I have flown in formation before in VO. It takes practice, just like in the real world, but it can be done.
#8 would seriously destabilize the game. There are many threads about it already.
#9 I'm not exactly sure what you mean here...
#10 is coming, read In Progress
"1)There has got to be away to improve the opposite Faction."
There is. Simply killing any kind of hive bot in the opposing nations space will give you a boost in standing.
Count on needing almost 3000 bots from your initial standing and up to admired, and from -1000 to admired, its closer to 4000 bots. That is a Lot of time and dedication necessary, but if you only want docking rights, its far less. Only about 200 bots.
2)
The distance to the wormhole depends on from where you jump in a sector. Both the distance, and the angle. finding the "perfect" spot is a skill and an art, but it gains you valuable minutes in a chase situation.
3)
Add it for in-sector jumps instead. It was added to prevent people from indefinitely just pressing the return key on the wormhole to jump back, forwards, back, forwards, and so on. It also makes chases somewhat possible.
4) ....
5) see other threads
6) see above
7) no!
This is best solved by learning to fly as a group. Formation flight requires skill and practice, and is quite possible. If you shall fly like a group, you need to coordinate and cooperate. Making the game solve things for you is plain silly.
8) interesting idea. I've never seen it mentioned before.
9) interesting idea. I've never seen it mentioned before. I've never seen crafting mentioned before either.
10) ....
There is. Simply killing any kind of hive bot in the opposing nations space will give you a boost in standing.
Count on needing almost 3000 bots from your initial standing and up to admired, and from -1000 to admired, its closer to 4000 bots. That is a Lot of time and dedication necessary, but if you only want docking rights, its far less. Only about 200 bots.
2)
The distance to the wormhole depends on from where you jump in a sector. Both the distance, and the angle. finding the "perfect" spot is a skill and an art, but it gains you valuable minutes in a chase situation.
3)
Add it for in-sector jumps instead. It was added to prevent people from indefinitely just pressing the return key on the wormhole to jump back, forwards, back, forwards, and so on. It also makes chases somewhat possible.
4) ....
5) see other threads
6) see above
7) no!
This is best solved by learning to fly as a group. Formation flight requires skill and practice, and is quite possible. If you shall fly like a group, you need to coordinate and cooperate. Making the game solve things for you is plain silly.
8) interesting idea. I've never seen it mentioned before.
9) interesting idea. I've never seen it mentioned before. I've never seen crafting mentioned before either.
10) ....
"Some major changes I need to see before I renew my Subscription."
-bad way to start a post.
#3, Wormhole jumps and in system jumps are two different things. the full energy thing isnt that big a deal, and adds a point of difference between them. I would rathar see it take a set amount of energy instead of the full battery tho. (you need 250 energy to jump)
#6 is somewhat pointless, what use is buying a weapon you cant use.
#7 why? if you want to stay in formation, learn how to fly.
#8 shields dont really fit the concept of the game.
#9 crafting is in the works in some form or another, its not an immidiate add tho.
#10 device slots have also been discussed. its a possible, but not definite coming feature. also, probably not for a long time.
-bad way to start a post.
#3, Wormhole jumps and in system jumps are two different things. the full energy thing isnt that big a deal, and adds a point of difference between them. I would rathar see it take a set amount of energy instead of the full battery tho. (you need 250 energy to jump)
#6 is somewhat pointless, what use is buying a weapon you cant use.
#7 why? if you want to stay in formation, learn how to fly.
#8 shields dont really fit the concept of the game.
#9 crafting is in the works in some form or another, its not an immidiate add tho.
#10 device slots have also been discussed. its a possible, but not definite coming feature. also, probably not for a long time.
I agree with #5,say you find a station with an unusual weapon or ship add-on that is unavailable at your home station. so you can buy a couple and transport the spares back to your home station (just in case).
"Some major changes I need to see before I renew my Subscription."
Sorry dude but this sounds like your whining. or that your trying to threaten. Im sure they would "morn the loss of your subscription" but honestly come on!
All points have been made
Sorry dude but this sounds like your whining. or that your trying to threaten. Im sure they would "morn the loss of your subscription" but honestly come on!
All points have been made
Sorry, I thought I put this post in the "Suggestions" area of the Forum.
Whining no. Maybe I started the post out on a bad note, and I corrected that.
The story line appears to be set in approximatlly 620 Years in the future! Do you know the human advancements that where made in the last 100 years ? Of coarse you do.(most of you)
Whos to say that in the future there is not a Possibility of
some of the things I have Suggested in the Suggestions forum.
Where is it written that a ship Will NEVER have a Rotating Gun
or Missile Turret in the Future?
I certainlly hope there will be Battle Formation lock in this game and in the real life future.
I do not believe that the human race will grow to be unimaginative, unresourceful and not dare to be better at what they do. I this case to make War.
If every person that thought of an Idea or had a plan or a Suggestion did not follow through with their dreams, because they were shot down by their peers or the Shallow minded People that didn't like change or have a creative imagination.
We would still be listening to music on Vinyl LPs and playing pong! (if any of you remember what those are)lol.
The addition of shields to the game would not upset the balance
of PvP or PvNPC. It would just keep players in the Battle for a longer period of time, There by extending the duration of FUN.
IF THE shields were applied in the manner that I have suggested.
Level 1 free battery with level 1 free shields etc;..
In the future I will put any Suggestions in the General discussions Forum.
As for your reply(s) to my post I will try the Suggestions you have given.
Thanks again...
Whining no. Maybe I started the post out on a bad note, and I corrected that.
The story line appears to be set in approximatlly 620 Years in the future! Do you know the human advancements that where made in the last 100 years ? Of coarse you do.(most of you)
Whos to say that in the future there is not a Possibility of
some of the things I have Suggested in the Suggestions forum.
Where is it written that a ship Will NEVER have a Rotating Gun
or Missile Turret in the Future?
I certainlly hope there will be Battle Formation lock in this game and in the real life future.
I do not believe that the human race will grow to be unimaginative, unresourceful and not dare to be better at what they do. I this case to make War.
If every person that thought of an Idea or had a plan or a Suggestion did not follow through with their dreams, because they were shot down by their peers or the Shallow minded People that didn't like change or have a creative imagination.
We would still be listening to music on Vinyl LPs and playing pong! (if any of you remember what those are)lol.
The addition of shields to the game would not upset the balance
of PvP or PvNPC. It would just keep players in the Battle for a longer period of time, There by extending the duration of FUN.
IF THE shields were applied in the manner that I have suggested.
Level 1 free battery with level 1 free shields etc;..
In the future I will put any Suggestions in the General discussions Forum.
As for your reply(s) to my post I will try the Suggestions you have given.
Thanks again...
You need to take everything us 'vets' say with a grain of salt EUROSBUG. Most of us have been around for a while now, and are quite attached t the way things are and have been. Thats not to say your ideas are bad tho. Many of your ideas have been discussed before, some of them the devs have even talked about. That's half the fun with Vendetta: the devs are listening to us and they are constantly improving things and adding features.
You could try to be a little more constructive with your suggestions. Try to think how you could improve things and what the implications of changing things are, not just saying change this to that!
With regards to formations flying, lots of people have been asking for this recently. I'm not opposed to the idea, but I do think its pointless. Most of the travel and combat in vendetta takes place over short distances, you don't have to fly for 30 mins in a straight line to get to a station, you fly for 1 min here, jump, fly 2 mins here, jump etc. It would take you half as long to get into position as it would to get to where your going! It would look impressive however.
You could try to be a little more constructive with your suggestions. Try to think how you could improve things and what the implications of changing things are, not just saying change this to that!
With regards to formations flying, lots of people have been asking for this recently. I'm not opposed to the idea, but I do think its pointless. Most of the travel and combat in vendetta takes place over short distances, you don't have to fly for 30 mins in a straight line to get to a station, you fly for 1 min here, jump, fly 2 mins here, jump etc. It would take you half as long to get into position as it would to get to where your going! It would look impressive however.
"If every person that thought of an Idea or had a plan or a Suggestion did not follow through with their dreams, because they were shot down by their peers or the Shallow minded People that didn't like change or have a creative imagination."
There goes my lock on most being the most pompous bombastic person on the board.
By all means, EUROSBUG, follow through on your dreams. Never you mind our advice or criticism, you just go out and make your game the way you want it to be.
Oh, you say you want someone else to do the work? Then I'm afraid you don't have any room to be complaining about someone else's criticism of your ideas with some snotty self-righteous attitude like your ideas are somehow above reproach.
"1)There has got to be away to improve the opposite Faction.
A list of what to kill for that faction would help."
There is, it's just not particularly easy to do. Think how it would work in the real world to try to defect to the country of a hated foe, or to try to earn their respect. How easy would it be to earn thier trust?
"3)GET rid of the "FULL energy needed to Worm hole jump thing"
We've tried it that way, and you know what, it sucked. Big time.
"You don't need it when Not entering a worm hole and jumping."
Some would say that itself is a problem...
"4)Killing of a Bot and only being able to loot ore has gotten
very old. How about some weapons drops etc.."
Suggested many times. Very likely something like this is coming eventually. Be patient. Or at the least, if you can't be patient, be creative. 'How about some weapons drops', isn't.
"5)Allow players to carry weapons in there cargo holds for
for transport and use ! and allow them as a drop from
the defeated foe."
See my comments on #4.
"6)Allow any level of weapons or devices to be purchased
Reguardless of that players Level, and installable
ONLY when that players Level dictates.(refer to #5)"
What purpose would this serve? More to the point, doesn't this kinda seem like a strange licencing system to you? Ok, we'll let you by a .50 caliber machine gun and the ammo, but you have to promise not to use it. Huh?
"7)Group Formation lock! Got to have it. would like to have
a group member(s) with the repair nanites doing there job
while in battle repairing others of a higher Lvl."
Or you could just learn to fly in close formation like real people do, by you know, practicing? I don't have a real problem with the idea, but a) its a rather low priority and b) no you most certainly don't 'got' to have it. Real pilots don't 'got' to have it, and this is a lot easier than really flying.
"8)Shields for all! Make them equal in strength for everyone?
or use the same three level concept as the batterys
the only add ons would be a device(s) for inhancements."
Why? If all you want shields to do is make combat longer, why not just add more hit points? YOU'VE COMPLAINED THAT WE AREN'T CREATIVE, WHY DON'T YOU BE CREATIVE AND CONSIDER THAT THINGS DON'T HAVE TO BE DONE THE SAME AS EVERY OTHER FREAKING SPACE COMBAT GAME OUT THERE! If you are going to request something be added to the game, have a good reason for it. The more complex it is, the better your reason better be if you want the suggestion to be taken seriously.
"9)Add the ability for players to start analyzing and the
building of weapons and devices."
Read the FAQ for crying out loud. And for that matter, read 'In Progress'. You'll find 'crafting' listed as a future goal.
"10)Install ship system computer that will allow players to
Install Devices ! The way you would install a video card
in an AGP slot (for a scanner for instance)or a Shield
amplifying PCI card or one that makes the shield recharge
faster. Larger computers at higher license Levels."
Err, weren't you the one complaining that we didn't understand how much technology would change in 600 years? (Nevermind that the future history of Vendetta is more than 2000 years, but you didn't bother to read that either did you?) Then what's with all this wacky talk about PCI and AGP slots? Doesn't that seem just a little anachronistic to you?
As for the idea of device/gadget/toy slots, trying putting either device, gadget, or toy in the search. You'll get back more threads on this subject than you'll be able to read, and they are for the most part far more constructive, original, and creative than you've shown so far.
Anyway, simon is alot more tactful than I am, so basically what I'm saying is a longer winded version of what he said: "You could try to be a little more constructive in your suggestions."
There goes my lock on most being the most pompous bombastic person on the board.
By all means, EUROSBUG, follow through on your dreams. Never you mind our advice or criticism, you just go out and make your game the way you want it to be.
Oh, you say you want someone else to do the work? Then I'm afraid you don't have any room to be complaining about someone else's criticism of your ideas with some snotty self-righteous attitude like your ideas are somehow above reproach.
"1)There has got to be away to improve the opposite Faction.
A list of what to kill for that faction would help."
There is, it's just not particularly easy to do. Think how it would work in the real world to try to defect to the country of a hated foe, or to try to earn their respect. How easy would it be to earn thier trust?
"3)GET rid of the "FULL energy needed to Worm hole jump thing"
We've tried it that way, and you know what, it sucked. Big time.
"You don't need it when Not entering a worm hole and jumping."
Some would say that itself is a problem...
"4)Killing of a Bot and only being able to loot ore has gotten
very old. How about some weapons drops etc.."
Suggested many times. Very likely something like this is coming eventually. Be patient. Or at the least, if you can't be patient, be creative. 'How about some weapons drops', isn't.
"5)Allow players to carry weapons in there cargo holds for
for transport and use ! and allow them as a drop from
the defeated foe."
See my comments on #4.
"6)Allow any level of weapons or devices to be purchased
Reguardless of that players Level, and installable
ONLY when that players Level dictates.(refer to #5)"
What purpose would this serve? More to the point, doesn't this kinda seem like a strange licencing system to you? Ok, we'll let you by a .50 caliber machine gun and the ammo, but you have to promise not to use it. Huh?
"7)Group Formation lock! Got to have it. would like to have
a group member(s) with the repair nanites doing there job
while in battle repairing others of a higher Lvl."
Or you could just learn to fly in close formation like real people do, by you know, practicing? I don't have a real problem with the idea, but a) its a rather low priority and b) no you most certainly don't 'got' to have it. Real pilots don't 'got' to have it, and this is a lot easier than really flying.
"8)Shields for all! Make them equal in strength for everyone?
or use the same three level concept as the batterys
the only add ons would be a device(s) for inhancements."
Why? If all you want shields to do is make combat longer, why not just add more hit points? YOU'VE COMPLAINED THAT WE AREN'T CREATIVE, WHY DON'T YOU BE CREATIVE AND CONSIDER THAT THINGS DON'T HAVE TO BE DONE THE SAME AS EVERY OTHER FREAKING SPACE COMBAT GAME OUT THERE! If you are going to request something be added to the game, have a good reason for it. The more complex it is, the better your reason better be if you want the suggestion to be taken seriously.
"9)Add the ability for players to start analyzing and the
building of weapons and devices."
Read the FAQ for crying out loud. And for that matter, read 'In Progress'. You'll find 'crafting' listed as a future goal.
"10)Install ship system computer that will allow players to
Install Devices ! The way you would install a video card
in an AGP slot (for a scanner for instance)or a Shield
amplifying PCI card or one that makes the shield recharge
faster. Larger computers at higher license Levels."
Err, weren't you the one complaining that we didn't understand how much technology would change in 600 years? (Nevermind that the future history of Vendetta is more than 2000 years, but you didn't bother to read that either did you?) Then what's with all this wacky talk about PCI and AGP slots? Doesn't that seem just a little anachronistic to you?
As for the idea of device/gadget/toy slots, trying putting either device, gadget, or toy in the search. You'll get back more threads on this subject than you'll be able to read, and they are for the most part far more constructive, original, and creative than you've shown so far.
Anyway, simon is alot more tactful than I am, so basically what I'm saying is a longer winded version of what he said: "You could try to be a little more constructive in your suggestions."
[/me goes to the hardware store, buys a padlock and hovers over the thread menacingly]
Careful with the words you're flinging about, everyone. See that big sign when you come in that says "Be Nice"? We mean it. He may not have been here as long as we, but his concerns are by and large legitimate, moreso because we have seen them before. Regardless of how they were phrased, this is the suggestions forum, and it exists so that players may suggest.
Careful with the words you're flinging about, everyone. See that big sign when you come in that says "Be Nice"? We mean it. He may not have been here as long as we, but his concerns are by and large legitimate, moreso because we have seen them before. Regardless of how they were phrased, this is the suggestions forum, and it exists so that players may suggest.