Forums » Suggestions
Group Mission Idea
[snipped from http://www.vendetta-online.com/x/msgboard/3/6619 ]
I just had an idea for group missions.
Spellcast makes a good point about the pointlessness of bringing players together to kill the same bots they could kill if they were on the solo mission. So...
Instead of sending a group out on a slightly beefed "bot list" mission, make mission groups have to go hunt rogue bot convoys or hive queens. The group mission would read something like
"Hive Queen spotted moving toward [Station near where the group leader took the mission]. Intercept in [empty sector X] and destroy it before it can attack."
or
"Rogue robot ships have been spotted swarming in [empty sector x]. Previous experience indicates they may attack [station near where the group leader took the mission]. Intercept them before the swarm reaches critical mass!" And the sector would be full of swarming bots, with maybe a mid-range bot that's bigger than the average joe but not as tough as a hive queen.
This way group missions require you to actually fly in a group, but aren't just longer solo missions. Would add some interesting flair to the game too. Maybe a few months after release when you find some time ( heh.. yeah ), you could actually script it so the bots would attack the station if not killed in a half hour, and the station defenders would fight along side you.
I might stick this in a new thread...
I just had an idea for group missions.
Spellcast makes a good point about the pointlessness of bringing players together to kill the same bots they could kill if they were on the solo mission. So...
Instead of sending a group out on a slightly beefed "bot list" mission, make mission groups have to go hunt rogue bot convoys or hive queens. The group mission would read something like
"Hive Queen spotted moving toward [Station near where the group leader took the mission]. Intercept in [empty sector X] and destroy it before it can attack."
or
"Rogue robot ships have been spotted swarming in [empty sector x]. Previous experience indicates they may attack [station near where the group leader took the mission]. Intercept them before the swarm reaches critical mass!" And the sector would be full of swarming bots, with maybe a mid-range bot that's bigger than the average joe but not as tough as a hive queen.
This way group missions require you to actually fly in a group, but aren't just longer solo missions. Would add some interesting flair to the game too. Maybe a few months after release when you find some time ( heh.. yeah ), you could actually script it so the bots would attack the station if not killed in a half hour, and the station defenders would fight along side you.
I might stick this in a new thread...
[edit] ;P rogue [/edit]
What pedantic feedback?
How about having it start at a wormhole, and hang around in each sector for about five minutes before jumping ever closer to its target station? If it gets there, a strike team destroys it, and you get no bonus.
why not take an idea from the spy mission and have the mission select an empty roid sector and fill it with a bot fleet equipped with a weapon loadout average of the levels of all group members so say the average combat and weapon level was 5 you'd go up against tachII vults and seeker wraith "weirdo mind control" pirates but then if the average was like 3 it would be phased blaster vults or something, it would be a bit more challenging than the run of the mill bots but it'd be cool and level based