Forums » Suggestions

Graphics tweak

12»
Oct 14, 2004 Magus link
Basically, I'm tired of people making threads complaining about how the graphics look like crap.
So can we default to max. textures, max resolution, and max distance and scene detail in the next patch please? I just get the feeling a lot of them don't quite realize that they can tweak their settings.

I predict that this suggestion will cut down on "the gfx suxxorz!!11one111!" comments by 47% at least!
Oct 14, 2004 roguelazer link
...and increase the "this game suxxors! I get -1 fps!!!!)!@#!@#!@" comments by 400512315^17%.
Oct 14, 2004 fleabait link
Eh, I tend to think that the current default settings are a bit conservative... unless I just have a really good vid card for 32 MB

At least they increased the default resolution up from 640x480. I could hardly read the text, and took me a while to realize that it was just the resolution.

Actually, thinking about tweaking the graphics, why are there two buttons to edit display settings? Is one DirectX/OpenGL and the other is just the game? I would prefer just one screen of visual settings. Sorry if this is off topic : /
Oct 15, 2004 raybondo link
Ok, we can do an informal survey here:
Video card/ram vs. game settings vs. cpu and find the best medium.
Oct 15, 2004 RelayeR link
nVidea GeForce4 MX (64MB)
1 GHz G4 and 768 RAM
Everything Maxed [edit] Avg fps @45 [/edit]

No problems except an occassional artifact in chat
Oct 15, 2004 AlienB link
P4 2.8E
DDR400 dual channel, 1gb
Radeon 9800 Pro
Oct 15, 2004 Spider link
nVidia GeForce 4 MX (64 Mb)
AthlonXP 2500, 756 Mb RAM
High res textures, 8,4 in distance LOD, resolution of... 1152, I think.
Oct 15, 2004 Tyrdium link
Athlon64 3000+
1 GB PC3200
GeForce 6800GT

Everything gets maxed, and there's still room for more. :P
Oct 15, 2004 roguelazer link
MS Windows XP Home SP2
nVidia GeForce FX 5600 (128MB)
AthlonXP 2800+, 1024MB RAM
Textures: Very High (32-bit)
Resolution: 1024x768 (32-bit)
LOD: 20/20
Backgrounds: Extremely High
rglow: on
2x AA
Anistropic Filtering

Gentoo Linux
nVidia GeForce 4 Ti 4200 (64MB)
Athlon Thunderbird 950Mhz, 256MB RAM
Textures: High
Resolution: 1024x768
LOD: 20/20
Backgrounds: Very High
rglow: off
4x AA
Anistropic Filtering
Oct 15, 2004 mr_spuck link
/me drives the reqs down

Current system:
(ignore this .. nobody who isn't addicted would play this way :P)
P4 2.4 GHz
480mb DDR
Mesa (Software mode)
lowest settings ... absolutely no room for more!
512x384x24

What I ran vendetta on .. sniff:
GF2MX 32mb SDRAM
384 mb DDR
K7 1.33 GHz
1024x768x16
medium to high settings
Oct 15, 2004 Phaserlight link
GeForce 2 MX (32 MB)

Very High Background Settings
Scene detail: 15
Distance detail: 14
runs at a blistering 60 fps on average

800 MHz PowerPC G4
Oct 15, 2004 maq link
Radeon 9500Pro 128Mb
Athlon XP 2400+ 1Gb RAM
Res: 1280*960 32bit
Everything maxed
AAx6 AFx16
average 75 FPS
Oct 15, 2004 Hoax link
867MHz G4 256MB ram
nVidia GeForce 4 420 Go 32MB ram
Background: High
max details
1024*768 runs faster than 800*600, native resolution thing I guess
Framerates in the mid 30's

duel 3.2 GHz P4 2GB ram
3Dlabs Wildcat VP990 Pro 512MB ram
Max everything
1024x768
Framerates in the mid 70's
Oct 15, 2004 Maelstrom link
Athlon XP 3000+ O/C'd to 2.6 GHz on DFI LP Ultra II
1 Gig PC3200 Ram
BFG Asylum Geforce FX 5950 256 Meg Ram
Everything maxed at 1280*960 32bit = Smooth as silk
Oct 15, 2004 Genesisss link
Cpu Vendor: AuthenticAMD, Athlon XP
Cpu Speed: 2100+ MHz

RAM: 512 MB 133MHz SDR-RAM (2x256MB)

Mainboard: K7VZA (Via KT133A)

Video Description: RADEON 9500 PRO / 9700
Video Identifier: 0x1002[v], 0x4E45[d]
Video Driver Version: 6.14.0010.6458
Video Memory Size: 128 MB
Vertex Shader Version: 2.0
Pixel Shader Version: 2.0

Operating System: Windows XP Service Pack 1

Playing VO with:
1024x768x32bit @ 85Hz
Everything on highest setting.
never had video lag.
Oct 15, 2004 Moofed link
- Gentoo Linux
- Athlon XP 2400/266
- 768 MB 2100 DDR
- Geforce4Ti 4400

- 1280x960
- Max quality for all game settings
- No shaders/rglow (No driver support? I hope this is fixed.)

Perfectly silky framerates.

Slight choppiness around stations if I turn FSAA and anisotropic filtering way up (4x or greater).
Oct 15, 2004 Eldrad link
Everything Maxed, except distance detail around 14.

Radeon 9800 pro
dual 2ghz g5
1536 MB ram
Oct 15, 2004 Tyrdium link
If high settings run okay on a GeForce2, I think that says something... :-/
Oct 15, 2004 Urza link
Rage 128 Pro (16 MB)
1024 meg RAM
800x600 16 bit

illummap=1
envmap=1
bumpmap=1
tc=0
minfilter=9987
maxfilter=9729
specular=1
windowmode=1
textureresolution=3
texturequality=16
gamma=14
def_freq=0
tfactor_hack=1
doshaders=0
dovertexbuffers=1
doindexbuffers=1
do_compiled_vertex_array=1
do_env_combine=1
do_extensions=1
Oct 15, 2004 Magus link
Med textures
Medium BG
Bump mapping off
Distance detail at 15
Scene detail at 9
1024x768

GeForce 2 16MB
700mhz G3 iBook
256MB RAM

Now accepting donations for a new computer ;-)