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Jun 19, 2004 HyperSpaz link
OFFTOPIC PEOPLE'S...but the lock sucks ^^

How many of you wouldn't mind redoing your characters again...it seems the people with like 6/6/6/3 are the ones who don't care...

/me glares at roguelazer
Jun 19, 2004 Urza link
That's because we didn't spends hours and hours killing bots...
Jun 19, 2004 Spellcast link
I wouldnt care about a reset. i have 9/11/10/11

We are here to test. IMO the test would be facilitated by a reset as the new universe is going to drastically change gameplay. I am for a reset
Jun 19, 2004 Kyle Katarn link
I would've felt a lot better if these licenses were never on. Now that they are I easily get pissed when I am killed by a player. Cause I cant afford anything or buy anything to defend myself. It just, happens unintentionally.
Jun 19, 2004 MonkRX link
Like I suggested before..

Make it EXTREMELY easy to level up. Like 10 bots per level (combat mission wise, and for trading... 3 missions). That way, our group of 30+ Beta Testers will still be able to test lower level missions AS WELL AS higher level missions to some extent (right now, only a small part of the beta testers are testing the higher level missions).

And, yes, that means Im for a complete reset.


((Off-Topic question: Will the release reset delete our accounts? Can the devs reserve them for us :P.))
Jun 20, 2004 Spellcast link
I'm sure the devs will at least give us the opportunity to register our accounts before they start taking p2p accounts. (assuming we have a major credit card or other method of payment) Speaking of which, is there any way that a recurring payment can be set up via paypal for those poor shmucks who dont have a credit card?
Jun 20, 2004 silentsuicide link
You can get a visa gift card. Basicly you put X ammount of money on it and it stays good for about a year.
Jun 20, 2004 Durgia link
One thing you have to remember is I am sure they will reset b4 they re-open the test. Or all the new people checking the game out and helping stress test will be months behind. So there will have to be a reset.

On a side note, what is with all the complaining lately. You are playing a free game, a closed free game atm. Stop freaken complaining!
Jun 20, 2004 Urza link
I can see some good in not reseting, there will be a bunch of higher level people and mid levels to test that stuff, while the n00bs get to test the low level, so more testing can be done in a shorter time and as well all know, time is short. So i remove my "i want a reset" opinion.
Jun 22, 2004 HyperSpaz link
*THANK YOU* Urza, that's what I was saying! Monk's idea would be cool too...you could really level up in a day...but when you go back to the old way what if something doesn't work? That's what my idea covers ^^, but it's really up to the Devs who haven't posted on this yet.
Jun 22, 2004 Starfisher link
What do high level liscences get you? Equipment. What has been extensively tested for the past two years? High level equipment.

So... what are you high level guys testing, anyway?

Reset everyone. You'll still have someone with a valk within two weeks to test whatever high level stuff you need tested. But what desperately needs tweaking is the time it takes to level up - it has to be long enough that Guild gets money, yet short and rewarding enough that players don't quit in frustration.

Don't tell me high level missions need testing. You have to see (if you don't, you're blind) that people will be high level again in a matter of days to a week. Two, three weeks and we'll see valks again.

Plus, IIRC, Guild suspended new player applications. That means that all the people who are low level at this point are those that aren't actively playing or going for levels. Which means the argument that the "noobs" can test the low level stuff is fatally flawed, as there won't be any noobs testing anything low level.

Suck it up and accept the fact that these past weeks of endless botting are going to be repeated.
Jun 22, 2004 roguelazer link
Starfisher, I now proclaim you Über-1337 with a side of genious.

I agree 100% with Starfisher
Jun 22, 2004 HyperSpaz link
I don't.

We need to test how the new equipment works in the new universe. Maybe with so many places to run we might need a way to kill long distance, who knows. And Guild said that they would be re-opening the test, so yes, there *WILL* be more n00bs. And what has been tested for the past 3 months? Low level equipment *AND* high level equipment. In the new universe, everything is going to probably need tweaking, maybe not, maybe yes, no one knows. I also sincerely doubt that anyone will have a Valkyrie in two weeks, the fastest was like what...a month? I'd also assume that to level up to the point where it is no longer awarding...should take most 2 months...that is actually quite a long time. I think you should've done some more research before writing your report Starfisher.

Cheers ^^
Jun 23, 2004 Starfisher link
Hard to research something you've lived through.

Hyper, we don't need to test the high level equipment. Trust me on this one. It's been tested for the past TWO YEARS. What are you going to discover in the next week that hasn't been discovered in the past two years? Nothing. Sorry. You need to test the lower level stuff, like how does a medium engine, medium battery Vulture with two phased match up against a warthog with a screamer, a phased, med engine and batt.

And you need to tweak the leveling up period. If I were Guild I'd be doing a reset a week with different times between liscenses to ensure that the game flows and is fun. That, aside from getting enough content into the game to be marketable, is paramount.

The new universe doesn't change anything but the distance you have to travel to get places - namely, contested sectors. In other words, the only really new thing is the concept of a true nation area. That's what needs to be tested. The borderlands will be just like the majority of the universe now. We already know how three nations act when they mix, now we need to find out how they work on their own.

If Guild reopens the test, we will get the usual trickle of new, curious faces. But without a reset, do you get extensive testing of the new missions? No. Do you get extensive testing of the leveling system? No. Do you get a lot of high level people "testing" setups that have been tested for years? Yes.

A reset is the only sensible move for Guild. While it means that yes, you WILL have to do all that again, that's the catch of the test. You get to play for free, but you hav eto do something to earn it. In this case, leveling your ass off for a second time.
Jun 23, 2004 Renegade ++RIP++ link
euhm levellingupsystem has been tested...

Unless they implement some changes then we dont really need to have a reset. Not to mention that the introduction of new people will give a wider userbase for the starting missions. not to mention that it was chaotic in the beginning weeks. Everybody was almost going after the same bots... Now newbies can easilly learn the ropes while not getting hassled by anybody else...

If you let us oldtimers reset then the newbies will not get counselling since we will be busy fastlevelling. While if you keep us at our level we will be able to spend more time showing newbies the ropes. I invested a lot of time in that in the early days... While all the valks and mauds werent rauming around...

If a reset is needed, then just delete all the money + inventory + licences. But keep the xp. The newbies will test the grunt of the levelling. The people that know their way around will test the mechanics of travelling and exploring all the sectors.

Unless the levelling up system is made more enjoyable I realy dont see a reason to let everybody go through that levelling up routine again. The release of the game will do that already. Besides people that do want to test the levelling up scheme or if the devs ask that from us, then we can all create a new char and go through the levelling all over... But at least we wont be robbing kills from less experienced players and frustrate them to death.

cheers

PS: a reset of the money and inventory and factionstandings will be logical naturally.
Jun 23, 2004 Urza link
I dont think the devs are gonna reset. they have made no mention of it.
Jun 23, 2004 Morbidly Wrong link
wow how interesting...

well when the new 7k+ sector universe i hope it will have more than ONE sector to kill bots for people just starting out... that mightbe a "waste of space".. heh... so asuming that people are going to get frustreded with 10 people chasing 1 bot is non issue.

when i first started playing this game i could buy any weapon ship configureation i wanted... so who wants to fly around in a bus or lower ships... i went for the maud. the new "leveling" system does need tweeks and futher testing. its better to force people to play the lower ships and equipment so they get tested at all... also i hope they introduce some new equipment and new ships. the stuff we have is getting a bit borring.

i think we should have a 100% rest.

where gonna get it when the game goes production anyway.

MorbdilyWrong[VC]

P.S. I think the DEVS should post to this thread and ease everyones minds!
Jun 23, 2004 Forum Moderator link
"P.S. I think the DEVS should post to this thread and ease everyones minds!"

Well said. I'm locking this thread and they will post when ready. All this voting and speculation will not alter the fact that this game needs to be production-ready pronto! If the patch requires a reset, or if a reset will encourage players to test what needs to be tested in the new release, it will happen. The devs are not in the habit of resetting just for the hell of it. They're gamers, they've been gamers longer than most of you, and they know what they are doing.

[locked] Awaiting dev response...