Forums » Suggestions
Multiple Missions
Just to give the devs a headache.... ;)
This has been said in-game quite a few times but I couldn't find a thread on it, so here goes.
It would be cool if we had the opportunity to take on multiple missions at one time. Trade missions, in particular, since many of them only take up half of the cargo space on a Wraith. You could take a mission to pick up cargo in sector 4 and bring it back to 9, but while you were at it, why not also deliver these holodiscs to sector 4. And look at that, it just so happens we need you to deliver this data disk to sector 7, which is on your way.
So you happily jump from 9 to 7 to 4 to 7 to 9, and boom, three trade missions complete!
Right now, there is not a huge selection of missions to choose from, but when there are it would be neat to have the ability to accept multiple missions.
This has been said in-game quite a few times but I couldn't find a thread on it, so here goes.
It would be cool if we had the opportunity to take on multiple missions at one time. Trade missions, in particular, since many of them only take up half of the cargo space on a Wraith. You could take a mission to pick up cargo in sector 4 and bring it back to 9, but while you were at it, why not also deliver these holodiscs to sector 4. And look at that, it just so happens we need you to deliver this data disk to sector 7, which is on your way.
So you happily jump from 9 to 7 to 4 to 7 to 9, and boom, three trade missions complete!
Right now, there is not a huge selection of missions to choose from, but when there are it would be neat to have the ability to accept multiple missions.
Or the ability to do scrap-metal collection missions and bot missions simultaneously. . . mmm . . . multitasking.
The ability to get a new license without quitting your botting missions. Mmm.
I would like this too phaser, however I would want some restrictions on it to keep people from being able to level too fast.
first thing that would HAVE to change, would be the way it generates the cargo missons. the list would need to be generated by loading the sector, not the station. this way, even if you undock/redock you would still have the same missions availible. This way you cant undock redock untill you get the "perfect" chain of missions. Such an occurence should be rare.
I'd also like to see more missions availible at a time based on your trade level. say 5 or 6 commerce missions in a station at any time as a base, plus bonus extra missions availible for rep, then plus a extra mission option for each 4 levels of trade.
secondly I would want the number of active missions you can have to be determined by your trade level. say 1 extra mission for each 3 levels of trade. this way at level 3 trade, you can have 2 missions, at level 6 you can have 3, etc. After all, no-one is going to trust an overloaded novice trader. Also at lower level you are more likely to get missions to go "next door" making for fast missions.
first thing that would HAVE to change, would be the way it generates the cargo missons. the list would need to be generated by loading the sector, not the station. this way, even if you undock/redock you would still have the same missions availible. This way you cant undock redock untill you get the "perfect" chain of missions. Such an occurence should be rare.
I'd also like to see more missions availible at a time based on your trade level. say 5 or 6 commerce missions in a station at any time as a base, plus bonus extra missions availible for rep, then plus a extra mission option for each 4 levels of trade.
secondly I would want the number of active missions you can have to be determined by your trade level. say 1 extra mission for each 3 levels of trade. this way at level 3 trade, you can have 2 missions, at level 6 you can have 3, etc. After all, no-one is going to trust an overloaded novice trader. Also at lower level you are more likely to get missions to go "next door" making for fast missions.