Forums » Suggestions
unrat all of the things.
greyspace has a banner saying how dangerous it is.. but is it?
how about unrat instances in the three systems, instead of it being a random spawn..
no more 4 to 12 hours and selecting one location.. 4 to 12 hours for each of the three systems.. the potential to have pirates in all three simultaneously (sedina, odia, bractus) becoming a thing.
mmm tasty snacks. unrats will be a tiny bit more unpredictable, enough to matter.
how about unrat instances in the three systems, instead of it being a random spawn..
no more 4 to 12 hours and selecting one location.. 4 to 12 hours for each of the three systems.. the potential to have pirates in all three simultaneously (sedina, odia, bractus) becoming a thing.
mmm tasty snacks. unrats will be a tiny bit more unpredictable, enough to matter.
Along those same lines, I've always felt that nation space is too safe. There should be groups of 1 or 2 unrats that are weak, like a Kannik Collector, that will ambush traders who think they're "safe" in nation space. Something that'll make them sweat and encourage escorts, but not so bad that they shut down all trade completely.
yea nation stuff would be fine, except that the way things work are a little inflexible.. like npcs having protection from players.. as if they were players.. for instance.. latos.. when the event fires there are bots around the station and killing them usually entails tanking your standing cos they have nfz protection and such.. same was the issue with long ago when bots streamed out of the stations, hive invasion etc.
making them unaligned wont work because the voys will wreck them. etc.
so until things like that are addressed..
ps. we did love the hive invasions and it brought people together to re-open the stations.
making them unaligned wont work because the voys will wreck them. etc.
so until things like that are addressed..
ps. we did love the hive invasions and it brought people together to re-open the stations.
ive also already had messages regarding my suggestion.. and my reply is no.. its really not that bad. 10 years ago there were seven or eight fully active pirate guilds running, every wormhole was on lockdown.. and.. you had to work for it.. so i dont see any difference at all.. and the unrats can be removed where as the players keep returning over and over.
by comparison this is easy mode even with all of grey covered. it also presents a risk to wormhole campers.
by comparison this is easy mode even with all of grey covered. it also presents a risk to wormhole campers.
I like this idea, especially if they are more along the lines of the Bractus Ace or the Odia collector. where there are NPC "Aces"(for want of a better term), groups or special bots that spawn or roam grey attacking players.
also I think suggested before but it would be neat if the unrats infestations grew like the dynamic hive does, so if nobody clears them their numbers increase until they have blockades at their systems wormholes scaling up similar to the Serco/Itani border blockades with capital ships eventually blocking all traffic.
also I think suggested before but it would be neat if the unrats infestations grew like the dynamic hive does, so if nobody clears them their numbers increase until they have blockades at their systems wormholes scaling up similar to the Serco/Itani border blockades with capital ships eventually blocking all traffic.
this sounds cool, more drops! :D the unrats could also have different flavors/loadouts they prefer based on where they spawn, or even just in general, like the usual pcb raptor/flare hog that appears, then some rats that use "stolen" proms or valks even or rev c whatever the hell
- Ashanti of The Sands
- Ashanti of The Sands
More peril! Yes!
+1 Grey is too safe. Unrats in all grey systems, all 3 Latos wormholes included. Moar unrats, moar fun.
Make grey spicy again!
Make grey spicy again!