Forums » Suggestions

Dead-man brake option

Aug 04, 2026 PrinceOG link
Could brake bindings have an optional inverted mode, where +Brakes remains active while assigned control is released and temporarily disengages while that control is is held?

Currently with the "brakes not altering the F/A throttle" (paraphrased) option selected, the inverse is already possible, where the brakes engage while held and flight resumes when released.

It would feel more intentional, in my opinion, to stop when not inputting and to resume motion while inputting. It could potentially help accidental drift as well. And for myself, in VR, it would help to prevent accidental drift or ramming into things if I get distracted momentarily IRL, while still saving that valuable button real estate.

Thank you, you guys rock and I love your game!
Aug 07, 2026 Lord~spidey link
If you're down in there you could also add a parking break so my foot doesn't get tired at the red lights in Itan (worst traffic/drivers in the cluster I swear.)

just like the regular break but it'd toggle on instead of releasing with the key.
Aug 07, 2026 incarnate link
Could brake bindings have an optional inverted mode, where +Brakes remains active while assigned control is released and temporarily disengages while that control is is held?

Yeah, that sounds feasible. We'll take a look.
Thu 04:32PM incarnate link
This should be released this evening, in 1.8.770:

- Added an option to invert the Brakes control, releasing the brakes when the input is pressed. The setting is located in Options -> Advanced -> Controls -> General and is labeled "Invert Braking Control".