Forums » Suggestions
3D Box + 2D Square Target Selection Mode
I love the multiple target indicators that 2D Square has, but I can't give up the 3D Box for the primary target. It would be awesome to have a combined mode where currently untargeted ships have the 2D Square indicator while the primary target has a 3D box. It would also be nice to have a command to quickly enable/disable these 2D Squares, if there isn't one I don't know about already.
+1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Interesting, yeah, I can see that. 3D Box is useful for being aware of selected-ship orientation at a distance, but 2D Square is good for general situational awareness.
And then you want a bindable that disables 2D Square, but leaves 3D Box enabled, I imagine? Or maybe just one that can disable "whatever" model, and if you have the two of them enabled concurrently, 3D Box will take priority for currently-selected-object.
And then you want a bindable that disables 2D Square, but leaves 3D Box enabled, I imagine? Or maybe just one that can disable "whatever" model, and if you have the two of them enabled concurrently, 3D Box will take priority for currently-selected-object.
Fuck yes.
This is tentatively related but having a roll indicator would be pretty fucking sweet, doesn't need to be fancy either I'd love a reference to my ships X axis relative to the camera's orientation whilst flying in first person with mouselook.
back when we used to be able to target our own ship targeting one's own ship did the job admirably so if we could get some vertices around our own spaceboat I wouldn't mind either!
This is tentatively related but having a roll indicator would be pretty fucking sweet, doesn't need to be fancy either I'd love a reference to my ships X axis relative to the camera's orientation whilst flying in first person with mouselook.
back when we used to be able to target our own ship targeting one's own ship did the job admirably so if we could get some vertices around our own spaceboat I wouldn't mind either!
Yeah, I would love the bindables to toggle each mode on and off if possible!
This is tentatively related but having a roll indicator would be pretty fucking sweet, doesn't need to be fancy either I'd love a reference to my ships X axis relative to the camera's orientation whilst flying in first person with mouselook.
That doesn't seem very related, and also I don't know what you mean. So, maybe you could make another thread that's a bit more detailed about that.
That doesn't seem very related, and also I don't know what you mean. So, maybe you could make another thread that's a bit more detailed about that.
and if you have the two of them enabled concurrently, 3D Box will take priority for currently-selected-object.
Yes please, +1
Yes please, +1
Doesn't not fit the suggestion but usefull one key press switch:
alias trgtype "trgt1"
alias trgt0 "echo '*** Target 2D' ; set rTargetBoxMode 0 ; alias trgtype 'trgt1'"
alias trgt1 "echo '*** Target 3D' ; set rTargetBoxMode 1 ; alias trgtype 'trgt0'"
alias trgtype "trgt1"
alias trgt0 "echo '*** Target 2D' ; set rTargetBoxMode 0 ; alias trgtype 'trgt1'"
alias trgt1 "echo '*** Target 3D' ; set rTargetBoxMode 1 ; alias trgtype 'trgt0'"