Forums » Suggestions
Escort missions should drop you if you attack
Escort missions should drop you from the group and cancel the mission if you attack someone from the convoy.
If possible, the convoy should also remain hostile to you even after jumping.
It seems ridiculous that even if you attack/destroy someone in the convoy that the others reaching the destination will still pay you for the escort.
If possible, the convoy should also remain hostile to you even after jumping.
It seems ridiculous that even if you attack/destroy someone in the convoy that the others reaching the destination will still pay you for the escort.
+1 This would make sense. Though incidental fire should still be allowed. Would be silly to get dropped if a couple blaster shots hit and only did a little damage. Pcb should always cause a drop.
+1 I agree with above statements. If a player destroy any member of a convoy that he escorts, the rest should be hostile at him.
So, this was updated in 1.8.640 yesterday:
- Taking an Escort mission and doing substantial damage to your own convoy, or draining significant energy with a PCB, will result in the Escort mission Failing and the convoy treating the player as an enemy.
There were already some limitations in place, if the player killed "too many" of their own convoy members, but it was also not implemented in a very robust way.
- Taking an Escort mission and doing substantial damage to your own convoy, or draining significant energy with a PCB, will result in the Escort mission Failing and the convoy treating the player as an enemy.
There were already some limitations in place, if the player killed "too many" of their own convoy members, but it was also not implemented in a very robust way.