Forums » Suggestions
Increase Caprail bolt size
After seeing the Caprail in use it is clear that it is a formidable weapon, desheilding caps from afar and swatting other ships like flies, however it does feel slightly underwhelming, so I'm proposing that the Caprail bolt be increased in size proportional to Capgauss, so that it feels actually feels like a capital ship weapon.
I imagine It'd be pretty terrifying having massive caprail bolts whizz past ur ship, Instead of the lil neutron lookin bolt
I imagine It'd be pretty terrifying having massive caprail bolts whizz past ur ship, Instead of the lil neutron lookin bolt
The cap rails power and invisibility is the name of the game, hehe. Now adding a train siren as it misses you close would be epic
I'm not necessarily against this but I think a capital concussion railgun would be better. There is already a concussion railgun in game with the look you want (example: https://youtu.be/JqITFry75-o), and making a capital version would add more variety to the game.
The fact that the caprail shot is nearly invisible gives it its power. There could however be a new capital concussion rail cannon, sold at say Pel C12 at 50 Levi kills.
Make it have high ammo count then sure otherwise why use it. Conc cannon rn is so useless cuz its 10 ammo in clip and low dpm.
Since this suggestion I've come to the conclusion that the cap rails invisibility is indeed one of its major strengths, so the Concussion version would probably more fit with what I'm proposing here.
@we all float that video is exactly what I'm talking about, the idea of a concussion caprail is intriguing as it could be very useful in concussing caps if the Knockback is high enough, not enough to uncontrollably spin a dent out of the sector but enough to throw cap gauss and opposing caprail shots off their target, depending on where you hit the vessel.
Example. If u hit a trident with a Concussion caprail bolt it would change the ships trajectory by say 40°-60° if hit near the aft or front of the ship, similar to if you rammed one with a goliath, enough hits in the right place could expose the ships blind spots to you making it difficult for the opposing cap to get a decent shot.
However if your In a smaller ship and they have concussive caprails prepare to be catapulted.
@we all float that video is exactly what I'm talking about, the idea of a concussion caprail is intriguing as it could be very useful in concussing caps if the Knockback is high enough, not enough to uncontrollably spin a dent out of the sector but enough to throw cap gauss and opposing caprail shots off their target, depending on where you hit the vessel.
Example. If u hit a trident with a Concussion caprail bolt it would change the ships trajectory by say 40°-60° if hit near the aft or front of the ship, similar to if you rammed one with a goliath, enough hits in the right place could expose the ships blind spots to you making it difficult for the opposing cap to get a decent shot.
However if your In a smaller ship and they have concussive caprails prepare to be catapulted.