Forums » Suggestions
Let us pick a specific station exit at launch
Picking station exit is random at the moment.
When you are loading cap ship with heavy loaded ships it make become tedious to have to maneuver the ship when you're exiting the opposite way.
If you find a trade off is needed, make it either money and/or queue time.
When you are loading cap ship with heavy loaded ships it make become tedious to have to maneuver the ship when you're exiting the opposite way.
If you find a trade off is needed, make it either money and/or queue time.
When you are loading cap ship with heavy loaded ships it make become tedious to have to maneuver the ship when you're exiting the opposite way.
+0.2 this suggestion would be cool, and a huge qol improvement. On the other hand, you are overstuffing a capital ship, which is something that is going to be transitioned out in the future. I would say that you should think of the tediousness as a time penalty for the overstuffing.
+0.2 this suggestion would be cool, and a huge qol improvement. On the other hand, you are overstuffing a capital ship, which is something that is going to be transitioned out in the future. I would say that you should think of the tediousness as a time penalty for the overstuffing.
This is also useful when players are transferring large quantities of stuff like SSS. It's annoying to undock right opposite to where your other guy is, and both have to circle around to find each other. Especially when loaded with heavy goods like FFSA or FCP. Being able to choose the undock port will make this much easier.
I don't think this actually needs a trade off, but if it does, I'd suggest a credit payment of 1000000 credits, which grants you dock port choice at that particular station for as long as you stay in the station sector. Leave the sector and return and you have to buy the choice key again. This prevents its use in overstuffing, as entering a capship triggers the "Player Left Sector" event.
Big +1
I don't think this actually needs a trade off, but if it does, I'd suggest a credit payment of 1000000 credits, which grants you dock port choice at that particular station for as long as you stay in the station sector. Leave the sector and return and you have to buy the choice key again. This prevents its use in overstuffing, as entering a capship triggers the "Player Left Sector" event.
Big +1