Forums » Suggestions
Please retract NFZ restrictions from no capital system
Hallo, Please retract the new NFZ from non capital system. We understand why they exist but right now they are too restrictive. If they are only capital system, the game will be better. Thank you for undererstanding.
Honestly I like the way the new change was laid out in the patch notes. Would you offer your counter argument to your suggestion?
From what I see special pirate weapons that allow fire in the NFZ really sound cool and add an new layer of game play. With the sale, distribution, of these guns pirates have more content now then just simply shooting players in NFZs
From what I see special pirate weapons that allow fire in the NFZ really sound cool and add an new layer of game play. With the sale, distribution, of these guns pirates have more content now then just simply shooting players in NFZs
We understand why they exist but right now they are too restrictive.
Rule #5 Be Thorough In Your Suggestion.
I need more information than "they are too restrictive". I don't currently think they're too restrictive. You have to convince me otherwise, using example cases that support your recommendation.
Rule #5 Be Thorough In Your Suggestion.
I need more information than "they are too restrictive". I don't currently think they're too restrictive. You have to convince me otherwise, using example cases that support your recommendation.
Hi. The new NFZ system takes up more stations than all the gray space. We can no longer make it difficult to manufacture ONE in Nyrus F6. Should we be able to hunt them down like they hunted us? It makes sense?
How about if we get shot and we can defend, then we can shoot the NFZ? Same UIT vs UIT in Dau?
How about if we get shot and we can defend, then we can shoot the NFZ? Same UIT vs UIT in Dau?
Idk if this is related...but please allow players to damage their own nation's NPCs in systems with Capitol stations. And I think it's pretty unfair that UIT space with only 5 systems has to also have 2 such systems. Afaik Serco space has only Sol ll and Itani has Itan and Eo but Itani space is huge.
If you are unsure if it's related, then please make a new post - and please pay attention to rule #5.
I'm unsure... doesn't mean I'm sure it's not. Inc also said to try and not create too many threads and see if a thread on your topic was already available.
I am the moderator for the forums.
1) You have not supported the suggestion "please allow players to damage their own nation's NPCs in systems with Capitol stations". Why? How will this fix a problem or significantly enhance the game? The OP has not adequately fleshed out their suggestion either, so it's hard to tell if it is related.
2) "And I think it's pretty unfair that UIT space with only 5 systems has to also have 2 such systems. Afaik Serco space has only Sol ll and Itani has Itan and Eo but Itani space is huge" is a statement. If the suggestion is to modify the rules around some stations, then please state the actual problem the current situation presents, and then make your suggestion.
1) You have not supported the suggestion "please allow players to damage their own nation's NPCs in systems with Capitol stations". Why? How will this fix a problem or significantly enhance the game? The OP has not adequately fleshed out their suggestion either, so it's hard to tell if it is related.
2) "And I think it's pretty unfair that UIT space with only 5 systems has to also have 2 such systems. Afaik Serco space has only Sol ll and Itani has Itan and Eo but Itani space is huge" is a statement. If the suggestion is to modify the rules around some stations, then please state the actual problem the current situation presents, and then make your suggestion.
So the problem I have is that because of this the temp-KoS system (which I don't think is classified as an exploit) is not possible to use. With the new NFZ and strike force rules it is anyway almost impossible to damage newbs around the station. And I see no reason for NPC damage being removed. Allowing it is a major convenience.
This is the reason for the other point as well. If someone is at Sol and wants to temp-KoS themselves and go to Odia M14, they can do so just by going to Dantia or Bethesee. Same applies to Itani. In contrast, if a person in Arta wants to do the same, they have to make two system jumps instead of one into Azek. As simple as that.
This is the reason for the other point as well. If someone is at Sol and wants to temp-KoS themselves and go to Odia M14, they can do so just by going to Dantia or Bethesee. Same applies to Itani. In contrast, if a person in Arta wants to do the same, they have to make two system jumps instead of one into Azek. As simple as that.
This is the reason for the other point as well. If someone is at Sol and wants to temp-KoS themselves and go to Odia M14, they can do so just by going to Dantia or Bethesee. Same applies to Itani. In contrast, if a person in Arta wants to do the same, they have to make two system jumps instead of one into Azek. As simple as that.
The simple solution to this: make a suggestion that a deneb <-> dau style transporter be added from nation space to grey space.
The simple solution to this: make a suggestion that a deneb <-> dau style transporter be added from nation space to grey space.
You know Ukari borders Arta too and it has a uit station
WAF that's a great idea IMO but I was responding to Whistler so I couldn't bring up a whole new suggestion. And it doesn't seem to have an RP reason as Corvus is a syndicate made up of defectors from all nations. There is no reason for UIT to allow a teleporter between the two.
Inevitable I forgot about that one, so thanks for reminding.
Inevitable I forgot about that one, so thanks for reminding.
"The universe is never a completely "safe" place (PvP is always possible)"
This is a quote taken from the About Vendetta page. Not allowing friendly fire in systems with Capitol stations goes against this point.
This is a quote taken from the About Vendetta page. Not allowing friendly fire in systems with Capitol stations goes against this point.