Forums » Suggestions
Add a capital station to Deneb.
Add a capital station to Deneb. What ever side wins Deneb the week before, can dock with with the station. The station will be similar to the Latos M7 station, in that other than government issue blasters and ec-89s, it won't sell anything.
It will have some minimal turret defenses. Instead of station guards, it will be defended by an unaligned strike force (same style that attacks those who take part in Deneb without taking missions).
Only those pilots who have actually taken part in the Deneb conflict in the past 30 days get docking privileges. This is forward base for combat operations, and those who don't fight have no use for it.
Eventually, the station will have missions out of it as well.
This will give both sides, but especially the Serco something tangible to fight for, instead of just points and the rights to buy neut III's.
It will have some minimal turret defenses. Instead of station guards, it will be defended by an unaligned strike force (same style that attacks those who take part in Deneb without taking missions).
Only those pilots who have actually taken part in the Deneb conflict in the past 30 days get docking privileges. This is forward base for combat operations, and those who don't fight have no use for it.
Eventually, the station will have missions out of it as well.
This will give both sides, but especially the Serco something tangible to fight for, instead of just points and the rights to buy neut III's.
I think the strike forces should actually be Serco or Itani by nationality, but of the same makeup as the unaligned strike forces. Other then that minor detail, I like it.
+1
Details might need modified but I think it's a fantastic idea actually.. you get access if your side won.. what an excellent idea!
Details might need modified but I think it's a fantastic idea actually.. you get access if your side won.. what an excellent idea!
+1
A really cool idea and gives more reasons to fight in Deneb.
A really cool idea and gives more reasons to fight in Deneb.
Sure why not, throw a derelict latos M7 style station 3000 off the hole in b12 without station guards.
Worse case well see some npc caps clipping themselves in the station which oughta make it interesting to use.
Worse case well see some npc caps clipping themselves in the station which oughta make it interesting to use.
+1
But under what context will the station be added?
But under what context will the station be added?
tempted to say add a capital station to Giera!
Then they would also have to add a capitol station to Deneb or Eo.
-1
Capital stations should not be too close to where the action is or else we just see player capships running to replace their shields all the time and they are back in a minute. It's really rediculous when fighting over Latos I8, don't ruin other hot spots. (this is why I suggested bringing back the old M7 station situation a while back)
Battlers in deneb who bring cap ships and get driven out of a sector can spend some time out of sector repping or waiting for shields, or fly to their capitals for repair.
If you drive off a player capship via damage it should keep them away at least a little while.
Capital stations should not be too close to where the action is or else we just see player capships running to replace their shields all the time and they are back in a minute. It's really rediculous when fighting over Latos I8, don't ruin other hot spots. (this is why I suggested bringing back the old M7 station situation a while back)
Battlers in deneb who bring cap ships and get driven out of a sector can spend some time out of sector repping or waiting for shields, or fly to their capitals for repair.
If you drive off a player capship via damage it should keep them away at least a little while.
Then put the station 30000m from the jump in point so the pilot has to travel a few minutes.
a serco cap station in deneb would be a good turn in events. It should be serco.. since deneb is in itani space. they already have an advantage.