Forums » Suggestions

Energy weapon used by gunners and the capship power cell

Sep 02, 2021 csgno1 link
Just a temporary suggestion...

1. Currently auto-turret fire of energy weapon drains power cell.
2. Currently a pilot using own turret, energy weapon drains power cell.
3. Currently a character docked in trident using energy turret does NOT drain power cell.

I assume the eventual goal is to use the power cell in all three cases.

In a battle situation a PCB will interfere with auto-turret weapons fire but will not interfere with gunner-bot weapons fire. And also without a PCB involved, a ship firing auto-turrets with energy intensive weapons can delpeate its own cell killing turbo, and this does not happen using gunner-bots.

My suggestion is that until case number 3 is ready to be enabled in the game, energy drain for cases 1&2 not be tied to the power cell either. And another thing, if this is not a quick change to make, don't do it, I'd rather not impede progress to a better solution.
Sep 02, 2021 SkinWalker link
-1

I think the status quo is about right. #3 encourages cooperative play between players.
Sep 02, 2021 greenwall link
+1. It really needs to be applied across the board. Exempting other-player-controlled-turrets from the drain just puts us back in the scenario in which people with extra accounts have too much combat advantage over others.
Sep 02, 2021 We all float link
Shouldn't the turrets use the docked'd ships power cells first anyways? Sharing the power from the other cells would promote group play.
Sep 02, 2021 greenwall link
Sharing the power from the other cells would promote group play.

No it wouldn't, lol. Have you ever played VO before?
Sep 02, 2021 csgno1 link
The suggestion was to remove the advantage of using gunner-bots over auto-turrets. Having actual players in the turrets would be ideal but is rare.
Sep 03, 2021 rkerst link
+1
Sep 03, 2021 incarnate link
3. Currently a character docked in trident using energy turret does NOT drain power cell.

This was fixed in the restart last night. Player turrets now drain like any other.

(Was intended weeks ago, but exploit/farming BS)
Sep 03, 2021 csgno1 link
Thank you