Forums » Suggestions
Capital ship ports
I know this is a game and stuff might break if Capships are overpowered but
one port on a capital ship is just dumb it would never happen
Goliath should have at least 3 Trident at least 5
If invincibility is an issue just restrict grid or only allow energy weapons / mining beams in ports
its not like anyone is going to sit in front of a trident in a vulture
and the turn rate of capships is so slow that you are never going to hit a moving target
one port on a capital ship is just dumb it would never happen
Goliath should have at least 3 Trident at least 5
If invincibility is an issue just restrict grid or only allow energy weapons / mining beams in ports
its not like anyone is going to sit in front of a trident in a vulture
and the turn rate of capships is so slow that you are never going to hit a moving target
Drevent, have you played with the recent automate-able turrets yet? It sounds like you somehow missed the update to me!