Forums » Suggestions
Both Small and Large Ports Should Be Available on Player Caps
But with one compromise: only one of them will accept an addon at a time.
This would allow more use of the scanner blocker/spoofer or other addons and give the Corvus Widowmaker an added market. But at the cost of not being able to mount a large port addon or weap like a megaposi or TU mine.
This would allow more use of the scanner blocker/spoofer or other addons and give the Corvus Widowmaker an added market. But at the cost of not being able to mount a large port addon or weap like a megaposi or TU mine.
tbh id like to see 2small 1 large on a dent, 1large feels way under powered
-1
+1
This would create a wider variety of strategies for arming your capship, without necessarily making them more powerful overall.
This would create a wider variety of strategies for arming your capship, without necessarily making them more powerful overall.
+1, but maybe two small ports
Are capships really intended to be floating, shielded stations that can mount any weapon/addon in the game?
I totally agree with Greenwall here. Which is why I suggest that it be an either/or configuration. If you mount a SP addon, you can't access the LP and vice versa.
The suggestion is about having the choice, but maybe this is a choice made in the manu process. Or maybe there's a mission you can take that will decommission the LP and add an SP.
The suggestion is about having the choice, but maybe this is a choice made in the manu process. Or maybe there's a mission you can take that will decommission the LP and add an SP.
or 2 small ports for a large port