Forums » Suggestions
Revamp Mission System - multiple missions
Multiple missions should be possible. We are all capable of multi tasking, and many missions have indefinite timers that allow for multiple simultaneous activities.
Allow taking up to three separate missions, limited by the following parameters:
-Cannot take more than one mission until all training missions completed (once)
-No more than three trade missions
-No more than one combat mission
-No more than three mining missions
-No more than one convoy mission
-temp-KOS will cancel all missions held in that faction space
Allow taking up to three separate missions, limited by the following parameters:
-Cannot take more than one mission until all training missions completed (once)
-No more than three trade missions
-No more than one combat mission
-No more than three mining missions
-No more than one convoy mission
-temp-KOS will cancel all missions held in that faction space
-1
Nah. I think the status quo for missions is fine. Last thing we need are newbs getting confused about which mission is which and why things aren't going as planned, etc. It probably isn't a simple matter either. My guess is there are certain algorithms and the like at work that might not play well together when missions are multi-threaded.
Also, you probably have some nefarious exploit you're dying to try that involves multiple missions like with the Deneb suggestions.
Nah. I think the status quo for missions is fine. Last thing we need are newbs getting confused about which mission is which and why things aren't going as planned, etc. It probably isn't a simple matter either. My guess is there are certain algorithms and the like at work that might not play well together when missions are multi-threaded.
Also, you probably have some nefarious exploit you're dying to try that involves multiple missions like with the Deneb suggestions.
+1. It can be good to be efficient.