Forums » Suggestions
Make Trident and Goliath Powercells Interchangeable (with conditions)
The conditions being:
A Trident with a Goliath Cell charges a little quicker but has the same grid as a Goliath. Maybe there's a little added thrust since there's ostensibly less mass or something.
A Goliath with a Trident Cell charges a noticeably slower, has the thrust of a Trident, but also increased grid. I'm not sure it should have the full trident grid, but maybe just enough to run two capswarms instead of one.
A Trident with a Goliath Cell charges a little quicker but has the same grid as a Goliath. Maybe there's a little added thrust since there's ostensibly less mass or something.
A Goliath with a Trident Cell charges a noticeably slower, has the thrust of a Trident, but also increased grid. I'm not sure it should have the full trident grid, but maybe just enough to run two capswarms instead of one.
+1
more tunin'
more tunin'
+1
Power cells do not influence thrust, that is a separate engine component, and that should be the case here too.
+1 though
+1 though
+1 give the dent and goli mass the same and increase the actual mass of the powercell, simple fix n tweaks
If you want the devs to consider a suggestion like this, you should provide a clearly stated game play reason for it.
Hmmm… why two cap swarms? I never run my dent with more than one and it kills things.
Remember when we could just put Fast charge cells in the tridents? It made travel quicker because you could jump quicker, especially while routing around roid sectors. You did lose grid power.
This sounds like a step back in that direction. You can decide when to equip each one
+1
This sounds like a step back in that direction. You can decide when to equip each one
+1
+1. I thought it was fun when we could put trident cells in rags, and fast charge in tridents.
-1
+1
haha goli with 3 capswarms go brrr +1