Forums » Suggestions
Screamer buff
They suck, bring their stats in line with jackhammers so they actually see some use in pvp.
but then theres 2 jackhammers what sense does that make
He means make screamers a bit better. Their prox is too low, and fuse too long.
Ok, these are the current stats of screamers:
Capacity: 16 rockets
Delay: 0.7s
Damage: 3000
Splash: 35m
Det prox: 20m
Energy: 30
Velocity: 95 m/s
Grid: 4
Mass: 1200kg
Lic: 3/-/5/-/-
So to make this thread effective please state what you want to change.
For comparisons sake, here are the stats of jack hammers:
Capacity: 12 rockets
Delay: 0.5s
Damage: 2000
Splash: 60m
Det prox: 30m
Energy: 0
Velocity: 90 m/s
Grid: 4
Mass: 1200kg
Lic: -/-/4/-/-
Capacity: 16 rockets
Delay: 0.7s
Damage: 3000
Splash: 35m
Det prox: 20m
Energy: 30
Velocity: 95 m/s
Grid: 4
Mass: 1200kg
Lic: 3/-/5/-/-
So to make this thread effective please state what you want to change.
For comparisons sake, here are the stats of jack hammers:
Capacity: 12 rockets
Delay: 0.5s
Damage: 2000
Splash: 60m
Det prox: 30m
Energy: 0
Velocity: 90 m/s
Grid: 4
Mass: 1200kg
Lic: -/-/4/-/-
Det prox of 25 splash 50 no energy req for firing.
- Screamer Rocket energy firing requirements dropped from 30 to zero.
VO 1.8.556 (but in production now, immediate change).
VO 1.8.556 (but in production now, immediate change).
VO-Wiki updated