Forums » Suggestions
itan/serco/uit reputation
suggestion:
UIT are able to get POS with serco and itan, as UIT are neutral.
Serco cant get above hate with itan and itan cant get above hate with serco, meaning neither can enter the others nation space (unless they try to run the border)
When a UIT chooses a side to join for deneb conflict, they permanently lose the ability to go above dislike with the opposing side. If they choose too, they can desert that nations military and immediately go to hate reputation, being expelled from the nation.
reasoning:
My reasoning for POS with both nations at the same time: Serco/itan can become POS with their own nations and raise their reputation to 600+ with UIT and itan, making UITs stance as neutral pointless when it comes to how it affects the players choice to join itan or serco, or UIT. IMO i think that there should be drawbacks when choosing a nation, and you shouldn't be able to join a war then if your reputation is high enough still enter the enemy nation. (unless you become hate when you join a army, but i dont think so?)
UIT are able to get POS with serco and itan, as UIT are neutral.
Serco cant get above hate with itan and itan cant get above hate with serco, meaning neither can enter the others nation space (unless they try to run the border)
When a UIT chooses a side to join for deneb conflict, they permanently lose the ability to go above dislike with the opposing side. If they choose too, they can desert that nations military and immediately go to hate reputation, being expelled from the nation.
reasoning:
My reasoning for POS with both nations at the same time: Serco/itan can become POS with their own nations and raise their reputation to 600+ with UIT and itan, making UITs stance as neutral pointless when it comes to how it affects the players choice to join itan or serco, or UIT. IMO i think that there should be drawbacks when choosing a nation, and you shouldn't be able to join a war then if your reputation is high enough still enter the enemy nation. (unless you become hate when you join a army, but i dont think so?)
and raise their reputation to 600+ with UIT and itan
600 is the max. No + .
600 is the max. No + .
Yeah sorry, I completely forgot it was already 600 with other factions and UIT
Itani/Serco standing is mutually exclusive. You can't be 600 with Itan without also being at least -600 with Serco (and vice-versa), regardless of your nation.
Serco/Itan can NOT be PoS with their own nation while being anything other than KoS with their opposing nation, so your reasoning is flawed.
-1
Serco/Itan can NOT be PoS with their own nation while being anything other than KoS with their opposing nation, so your reasoning is flawed.
-1
"UIT are able to get POS with serco and itan, as UIT are neutral." -OP
Well I could point out reasons in the lore why Itani's and sercos bolth dislike UIT slightly. This would just shift more people to UIT It's adding complication to a system were it doesn't need it.
UIT are simply traders looking to make a quick buck off the war. Why would Itani value them as the pillar of their own society? Why would serco's too? UIT has some really great perks like getting a really good trading space, easy access to grey space. no ONE or ITAN going after you.. (hopefully) Sounds pretty good to me.
Well I could point out reasons in the lore why Itani's and sercos bolth dislike UIT slightly. This would just shift more people to UIT It's adding complication to a system were it doesn't need it.
UIT are simply traders looking to make a quick buck off the war. Why would Itani value them as the pillar of their own society? Why would serco's too? UIT has some really great perks like getting a really good trading space, easy access to grey space. no ONE or ITAN going after you.. (hopefully) Sounds pretty good to me.
"UIT are simply traders looking to make a quick buck off the war. Why would Itani value them as the pillar of their own society?"
If we are talking about lore, UIT acted as the middle ground for serco and Itan, as described near the ending of the backstory.
"UIT has some really great perks like getting a really good trading space, easy access to grey space. no ONE or ITAN going after you.. (hopefully) Sounds pretty good to me"
This suggestion is focused more on mechanic perks to being in UIT. Not the repercussions from nationalist guilds.
If we are talking about lore, UIT acted as the middle ground for serco and Itan, as described near the ending of the backstory.
"UIT has some really great perks like getting a really good trading space, easy access to grey space. no ONE or ITAN going after you.. (hopefully) Sounds pretty good to me"
This suggestion is focused more on mechanic perks to being in UIT. Not the repercussions from nationalist guilds.
Well all of that aside. Fallie makes a great point Serco's and Itani's hate each other. You can't be POS with both nations... EVEN as a Neutral Trader Lets start with that.
If I sold 400k crates of Ammo to the Serco's and then the Itani See it Then they will dislike me. Then I sell 400k crates of ammo to the Itani then the Sercos will dislike me.. The 2 nations value the UIT even up to a certain point. In an abstract way I can put like that.
If I sold 400k crates of Ammo to the Serco's and then the Itani See it Then they will dislike me. Then I sell 400k crates of ammo to the Itani then the Sercos will dislike me.. The 2 nations value the UIT even up to a certain point. In an abstract way I can put like that.
+1
In a universe with nations that are warring.. it makes no sense that a pilot could do things to the benefit of one nation without angering the other. This dynamic should be deeply enhanced for UIT players and I actually think this suggestion might not be enough. It seems reasonable also that certain trade based ship variants should be more difficult to obtain for non UIT players.. why would UIT give up their trade edge to a nationalist, wouldn't that make it more difficult for them to remain neutral with the other nation? If UIT are by definition "traders out for profit" then they should be also protective of technologies that help them achieve this... but I digress..
In a universe with nations that are warring.. it makes no sense that a pilot could do things to the benefit of one nation without angering the other. This dynamic should be deeply enhanced for UIT players and I actually think this suggestion might not be enough. It seems reasonable also that certain trade based ship variants should be more difficult to obtain for non UIT players.. why would UIT give up their trade edge to a nationalist, wouldn't that make it more difficult for them to remain neutral with the other nation? If UIT are by definition "traders out for profit" then they should be also protective of technologies that help them achieve this... but I digress..
"It seems reasonable also that certain trade based ship variants should be more difficult to obtain for non UIT players.. "
- TPG is separate from UIT. They favor anyone who helps them so as any faction in UIT.
- We already have a good UIT nation dynamic because they own all the WH's and 'most' people value traveling through UIT space for. Don't forget the T-KOS change for uit too. What's left to enhance? By allowing a UIT to be POS with Itani/Serco? Who are at war with each other?
-I would like to remind everyone it is possible to fly in all areas of space as UIT,Itani,Serco You simply will be at a risk because any native can kill you in the respective space and not take a bad rep hit. A Itani can kill a serco in Itani space because the max standing he can get is only +600 respect. And so on.
-Why would the Serco all of a sudden value UIT to be their Pillar of Society? They have a deep bias and hatred against UIT. Literally driving them away from Sol II.
-Why would the Itani value a UIT to be their Pillar of Society? The itani's were disdained at the UIT's greedy ways when it came to their highly power Energy focus. I would see the itani valuing uit a little bit more but they are spiritualists in the end who want peace.
There's a lot more holes to be poked lore wise and game play wise. It really doesn't make sense.
- TPG is separate from UIT. They favor anyone who helps them so as any faction in UIT.
- We already have a good UIT nation dynamic because they own all the WH's and 'most' people value traveling through UIT space for. Don't forget the T-KOS change for uit too. What's left to enhance? By allowing a UIT to be POS with Itani/Serco? Who are at war with each other?
-I would like to remind everyone it is possible to fly in all areas of space as UIT,Itani,Serco You simply will be at a risk because any native can kill you in the respective space and not take a bad rep hit. A Itani can kill a serco in Itani space because the max standing he can get is only +600 respect. And so on.
-Why would the Serco all of a sudden value UIT to be their Pillar of Society? They have a deep bias and hatred against UIT. Literally driving them away from Sol II.
-Why would the Itani value a UIT to be their Pillar of Society? The itani's were disdained at the UIT's greedy ways when it came to their highly power Energy focus. I would see the itani valuing uit a little bit more but they are spiritualists in the end who want peace.
There's a lot more holes to be poked lore wise and game play wise. It really doesn't make sense.
No, I don't see a reason to do this.