Forums » Suggestions
Capital Ship trade idea
Stations with capital ship docking bays should have capital ship level trade routes IMO. Preupdate it was easy to make credits using the static trade routes, but now that they are gone, it's hard to find routes that haven't been tanked. Yes, alot of players are filthy rich, and absolutely layered in credits. But for newer capital ship owners it's tough to find routes that generate enough credits. I just think that there should be more stable, profitable routes for capital ship users to use. Like the long hauls only capital ships can do from nation space to m14 odia and the like
How about cargo that you can only load onto capital ships? They require specialized containers, likes of which are only found on capital ships. This would not work with overstuffing.
I would suggest something bigger than what can be fit on an XC, but that seems a little weird, and probably wouldn't be profitable.
EDIT : Purpose is to limit people with smaller ships from taking advantage of this, and also to prevent over stuffing of this cargo.
I would suggest something bigger than what can be fit on an XC, but that seems a little weird, and probably wouldn't be profitable.
EDIT : Purpose is to limit people with smaller ships from taking advantage of this, and also to prevent over stuffing of this cargo.
Maybe GIANT delivery missions available from Capitol dock stations. No need to hard limit it to capship pilots only. Just make the cargo amounts large enough, and the on-time delivery bonus a large enough portion of the mission that trying the job in an atlas or behemoth is a fools errand.
New items like "solar arrays" or something similar that have prices that are a little higher than doppler arrays but are bulky. Like 140 cu each. Then only put the missions at capship stations.
Another solution might be to make prices of ships a little more dynamic. Maybe the lose value if a battery is ever installed. Then buy ships and sell them at stations. This might actually already be profitable.
Another solution might be to make prices of ships a little more dynamic. Maybe the lose value if a battery is ever installed. Then buy ships and sell them at stations. This might actually already be profitable.
Thats a good idea. +1 to very large CU items to trade. Maybe even have some 600cu items in addition to the 140cu ones that SW mentioned.