Forums » Suggestions
Capship Hulks
Destroyed capship hulks should be mineable like an asteroid and yeild silksteel and sss
80% ss / 20% sss
once the content (say 500 or so) has been mined they vanish / explode
this should only apply to player owned ships not npc's
80% ss / 20% sss
once the content (say 500 or so) has been mined they vanish / explode
this should only apply to player owned ships not npc's
Why not NPC hulks too?
too exploitable
unlimited ss and sss in grey
just my opinion tho
open for debate
would also provide more oppertunity for pvp
If my capship gets killed I can run back in a fighter and (try to) kill the scavengers
unlimited ss and sss in grey
just my opinion tho
open for debate
would also provide more oppertunity for pvp
If my capship gets killed I can run back in a fighter and (try to) kill the scavengers
too exploitable
I mean, a capship pilot could just /explode their ship and then mine it for sss right? How is that less exploitable than mining NPC hulks?
I mean, a capship pilot could just /explode their ship and then mine it for sss right? How is that less exploitable than mining NPC hulks?
I see your point WAF maybe it should drop less than 500k worth of sss or the price of replacement should be higher 500k does seem silly for a ship that costs many millions to build