Forums » Suggestions
/lua gksound.GKGenerateTTS("string")
Allow plugin developers to utilize the TTS systems in VO now that they are fully cross platform.
That would be nice :)
Create a new event for "TTS_DONE_SPEAKING" or something alike or make it return the duration of the playback (if its possible to know it beforehand), so we dont end up overlaying multiple TTS. Otherwise make it a blocking call, till its done "speaking" so we can use it in a thread.
Create a new event for "TTS_DONE_SPEAKING" or something alike or make it return the duration of the playback (if its possible to know it beforehand), so we dont end up overlaying multiple TTS. Otherwise make it a blocking call, till its done "speaking" so we can use it in a thread.
+1 -- just saw this sorry :/
The cross-platform TTS system uses Amazon Polly and costs us money. So, no, that's probably not going to happen?
If anything, we're likely to start archiving most common-case TTS data into client-side ogg form, and only use actual real-time TTS for higher-level missions and the like.
If anything, we're likely to start archiving most common-case TTS data into client-side ogg form, and only use actual real-time TTS for higher-level missions and the like.
oh, thats definently a big ol' splash of never mind, then