Forums » Suggestions
stop all fake guilds
there are a lot of Guilds that have a commander and all members are fake/alt
I wont name any but they are easy to spot
I wont name any but they are easy to spot
why do you want to stop them? You didn't mention that
" Describe the problem that your suggestion is intended to solve, or how will it enhance the game."
"but they are easy to spot"
Not really. Sure, if you find a guild populated by FakeRin1, FakeRin2 ... FakeRin9, then those are probably not real players. But if the devs crack down on the "obvious" offenders, what do you think is going to happen? People aren't going to stop; they're just going to name their fakes things like BillyBobSpaceMan, Tamisha666, i_thirst_for_validation, and ykceBsdrawkcaB. So not only does it totally fail to solve the "problem," it also results in people's alts squatting on names real players are more likely to want than if they'd just used obvious fake names.
And before you suggest it, no, the devs can't just forbid alts that come from the same IP from being in guilds together. Not unless they want to ban families, college students, etc. from forming guilds with each other.
Not really. Sure, if you find a guild populated by FakeRin1, FakeRin2 ... FakeRin9, then those are probably not real players. But if the devs crack down on the "obvious" offenders, what do you think is going to happen? People aren't going to stop; they're just going to name their fakes things like BillyBobSpaceMan, Tamisha666, i_thirst_for_validation, and ykceBsdrawkcaB. So not only does it totally fail to solve the "problem," it also results in people's alts squatting on names real players are more likely to want than if they'd just used obvious fake names.
And before you suggest it, no, the devs can't just forbid alts that come from the same IP from being in guilds together. Not unless they want to ban families, college students, etc. from forming guilds with each other.
Also, what exactly is the problem? What meaningful advantage is there to having a fake guild?
ok so theres no problem so make it so 1 person can make a guild
It just seems strange that you made it so that you need 10 players to make a guild
but you have 1 player and 9 free accounts guilds
and you dont have a problem with that
"what exactly is the problem"
well for one a vet in a capship with turret bots
It just seems strange that you made it so that you need 10 players to make a guild
but you have 1 player and 9 free accounts guilds
and you dont have a problem with that
"what exactly is the problem"
well for one a vet in a capship with turret bots
"well for one a vet in a capship with turret bots"
What does that even have to do with guilds?
What does that even have to do with guilds?
Um...... You can have turret bot characters that aren't even in a guild to start with. I can own a Trident with my 4 gunner bots and they don't even have to be in guilds.. Gunner bots are a whole different topic. for a whole different thread and don't even relate to guilds!
Making a "fake guild" doesn't make a person better in the game. Guilds are just a way to ban together as groups of players and have a unified identity in the galaxy and to enjoy group content.
Single person guilds don't give a person any advantage over anyone in VO. The end. Period. If you wanna make your own guild your self go right ahead.
Making a "fake guild" doesn't make a person better in the game. Guilds are just a way to ban together as groups of players and have a unified identity in the galaxy and to enjoy group content.
Single person guilds don't give a person any advantage over anyone in VO. The end. Period. If you wanna make your own guild your self go right ahead.
As far as I know, the only reason not to support easy single-person guilds is that it would result in a lot of tags being hogged by individuals. So, maybe we should abolish the membership requirements and replace them with an automatic monthly registration fee taken from either the guild bank or the commander's pocket (determined on a per-guild basis by the guild's bank settings). Large guilds would have the advantage since they could spread the cost across their players, whereas vanity guilds that exist only to give their sole member a cool tag would have the full cost born by that one individual. Guilds that fail to pay up for too long would either be disbanded or have their name and tag scrubbed.
I agree it should be easier to make a guild with your own alts. It's done so often already through work arounds, why make it unnecessarily difficult.
"As far as I know, the only reason not to support easy single-person guilds is that it would result in a lot of tags being hogged by individuals.,So, maybe we should abolish the membership requirements and replace them with an automatic monthly registration fee taken from either the guild bank or the commander's pocket (determined on a per-guild basis by the guild's bank settings). "
You still fail to show in what it would benefit the game.
Some fake guild are fun and have been there for quite a time and i do not see why players owning them shall suddenly be punished or harassed.
If the number of guild shown lately on he site guild page is the reason that trouble you guys, the end of the free period will certainly reduce their number by July.
"well for one a vet in a capship with turret bots"
If you are ennoyed with bots,
either just ask to remove lua access: ability to create plugin,
or ask the devs to add mechanism that force a plugin source code to be published on vo site.
Plugin would requirere GS key generated by publishing with source checksum/crypto to be loaded in game, ( and give a badge to the plugin developer for contributing).
This if you think programming skill gives players an unfair advantage,
You still fail to show in what it would benefit the game.
Some fake guild are fun and have been there for quite a time and i do not see why players owning them shall suddenly be punished or harassed.
If the number of guild shown lately on he site guild page is the reason that trouble you guys, the end of the free period will certainly reduce their number by July.
"well for one a vet in a capship with turret bots"
If you are ennoyed with bots,
either just ask to remove lua access: ability to create plugin,
or ask the devs to add mechanism that force a plugin source code to be published on vo site.
Plugin would requirere GS key generated by publishing with source checksum/crypto to be loaded in game, ( and give a badge to the plugin developer for contributing).
This if you think programming skill gives players an unfair advantage,
"You still fail to show in what it would benefit the game."
It benefits the game by creating an automated system for freeing up old, unused guild tags for reuse while simultaneously making it easier for people to make joke or vanity guilds (no more need to spin up a bunch of fake accounts).
"i do not see why players owning them shall suddenly be punished or harassed."
It's not a punishment or harassment. It's a requirement that they defend their possession of a finite resource with at least a token amount of effort. Credits are easy to make once you get past the early-game, so it would not be some oppressive thing to charge them something like a million credits per month to maintain their guild's tag. And if the joke gets old enough or isn't funny enough to be worth that small effort, then the tag is freed up so that somebody else can use it. If anything, this would result in more of these kinds of guilds. They'd just be more ephemeral.
It benefits the game by creating an automated system for freeing up old, unused guild tags for reuse while simultaneously making it easier for people to make joke or vanity guilds (no more need to spin up a bunch of fake accounts).
"i do not see why players owning them shall suddenly be punished or harassed."
It's not a punishment or harassment. It's a requirement that they defend their possession of a finite resource with at least a token amount of effort. Credits are easy to make once you get past the early-game, so it would not be some oppressive thing to charge them something like a million credits per month to maintain their guild's tag. And if the joke gets old enough or isn't funny enough to be worth that small effort, then the tag is freed up so that somebody else can use it. If anything, this would result in more of these kinds of guilds. They'd just be more ephemeral.
"As far as I know, the only reason not to support easy single-person guilds is that it would result in a lot of tags being hogged by individuals. So, maybe we should abolish the membership requirements and replace them with an automatic monthly registration fee taken from either the guild bank or the commander's pocket (determined on a per-guild basis by the guild's bank settings). Large guilds would have the advantage since they could spread the cost across their players, whereas vanity guilds that exist only to give their sole member a cool tag would have the full cost born by that one individual. Guilds that fail to pay up for too long would either be disbanded or have their name and tag scrubbed"
this is not the way I was expecting this thread to go but
+1 to single person guilds with a monthly fee
I would make it more than a million tho as you can make that in 15 minutes or less if you are above a certain level
people ask for money sinks here is one
this is not the way I was expecting this thread to go but
+1 to single person guilds with a monthly fee
I would make it more than a million tho as you can make that in 15 minutes or less if you are above a certain level
people ask for money sinks here is one