Forums » Suggestions

New manufacturable ships?

Mar 12, 2020 HunPredator link
Because my earlier post was a failure, I will post a new one.
Now no android or any similar sh*t, just I want to say about ships in general
Currently only 2(or 3, i dont know) manufacturable ships in the game, so why to not add more?
I think still some ships could be manufactured from combat level 5, I came up with these ideas:
- maybe a manufacturable behemoth with 200cu cargo(or a bit more, even 220), it could be equipped with 2 turrets and some large slots(probably 3), it could be named as Behemoth XT (XT - ExTended). I came up with the concept because the defenseless XC is can be a pain to use, so a more armored, turreted Behemoth is not that a bad idea(I think...)
I dont know how this could be realized, but I think the ship should require a short series of missions before manufacturing, and even some capital ship parts(for example some FCP or FFSA, even a smaller engine could be added so it can be manufactured for the ship, and few other parts). The manufacturing could be made difficult, but still easy compared to a capital ship, so it could require the Behemoth XC for manufacturing because the large parts it would require(like the smaller, maybe 30-40MW engine, or even a really small reactor). The whole ship could be built in conquerable stations and not requiring capital ship docks for docking, and could be rebought in Latos N-2 or even M-7, even if there is capships are built.
- The other 2 Trident types(P and S). Well really i dont know how these ships would look like, probably buffed Tridents with more armor, shield, engines and even more turrets. Even the manufacturing can be modified, so for example the Trident Type M need to be built to unlock the next one, maybe the S variant, and then the P variant. But even the standard "I build the ship I want", thing can work well, like now. If I correctly remember the new computing systems are in game now, so only the ships and maybe some bigger components required(like a bigger reactor, and 2 80MW engines instead of one probably)
- more drone types, similar to the Stygan Furie(i dont know what is its correct name), like we could build drones similar to hive assaults but after a lot of refurbishment
- or even the hive bots itself at high license levels, but massively refurbished and even nerfed(like flying something similar to a guardian or overseer could be interesting). These ships can add more possibilities even after the high level nation-specific ships, and if this concept is already existing, sorry about that I stealed someones idea about this.
These are my ideas for now, I think new manufacturable ships are not the worst idea for the game. And yes I not told about the HAC or Capella, I think the other 2 Trident types, new Behemoth, the high level ships and drones are enough now, because would take years to build those huge capital ships currently.
Mar 12, 2020 Whistler link
Posts that don't get replies or are unpopular are not "failures". People sometimes don't agree or don't care enough to reply. No big deal. Please do not remove your posts in the future, as it makes it weird for everyone who replied.
Mar 17, 2020 csgno1 link
Let's have the Capella with:

1 L port
4 turrets
Exactly 2x the shield strength of a player Trident
Turbo max of 100 or 110
Cargo capacity of: I don't care what, but more than a trident. Something fitting for its dimensions.

The rational is that it would be a bit stronger than a trident with more cargo space, but it can't get out of it's own way. This way s small group of unfriendlies can take it out if not escorted but not a solo player. Traders will use it for the capacity. No more ports or turrets or else its a warship that unbalances the game too much.