Forums » Suggestions
Power Cell Blasters
Add this "weapon" on the list that are not allowed to be used in Sectors where other weapons cause a player using them to get a temp KOS and when in NFZ, get blasted by Strike Force.
There is no reason a player should be allowed to use any weapon against another player in the monitored sectors without a result to their actions by game mechanics.
True, this weapon does no actual damage to another ship, but it can limit the movement while another character is called in to blast that ship and take the KOS or strike force. It is a weapon after all.
There is no reason a player should be allowed to use any weapon against another player in the monitored sectors without a result to their actions by game mechanics.
True, this weapon does no actual damage to another ship, but it can limit the movement while another character is called in to blast that ship and take the KOS or strike force. It is a weapon after all.
-1 It doesn't cause damage. And the targeted pilot IS allowed to shoot the pilot that is firing the pcbs(self defense). Your primary movement is NOT hindered in any way. Only turbo. And ship turrets are NOT affected by the power drain.
This one I agree with. I can't think of a valid non-aggressive use for PCB's.
A tool that allows the victim to respond without repercussions but doesn't enrage the SF?
+1 unless someone can point out a legitimately non-nefarious, use for PCBs.
A tool that allows the victim to respond without repercussions but doesn't enrage the SF?
+1 unless someone can point out a legitimately non-nefarious, use for PCBs.
+1,
My opinion:
• Use in NFZ = TKos/SF
• Use in monitored sectors doesn't activate TKoS, but allows the victim ability for self defense without repercussions.
@We all float,
PCB's do in fact hinder non-turbo "thruster" movement.
Talk to the unrats with your cap ship.
We take ours in all the time to clear em, guess what? We almost always get drug to a stand-still.
My opinion:
• Use in NFZ = TKos/SF
• Use in monitored sectors doesn't activate TKoS, but allows the victim ability for self defense without repercussions.
@We all float,
PCB's do in fact hinder non-turbo "thruster" movement.
Talk to the unrats with your cap ship.
We take ours in all the time to clear em, guess what? We almost always get drug to a stand-still.
@Scion_spy PCBS do NOT hinder non-turbo movement. Player owned capital ships are limited to 40 m/s non turbo velocity. That might seem like a standstill to you, but it is not. You have have full roll/strafe/etc ability.
I do the unrats all the time and I never get "drug to a stand-still." I use a goliath.
I do the unrats all the time and I never get "drug to a stand-still." I use a goliath.
+1; sure, I can understand where WAF is coming from, but this IS an aggression weapon, regardless of if it does any hull damage or not - like any other weapon intended for debuffing or attacking another player, it makes sense that this should trigger NFZ and factional penalties.
Weapons shouldnt trigger the NFZ only because your hull damage changes from it; instead, the purpose behind the weapon should be its indicator.
Weapons shouldnt trigger the NFZ only because your hull damage changes from it; instead, the purpose behind the weapon should be its indicator.
-1
enough with this carebearing bullshit...
enough with this carebearing bullshit...
enough with this carebearing bullshit...
That isn't a reason. Participating on Suggestions requires a clearly-stated logical argument.
If you want to be able to harass people in NFZs, or drop the shields on capships without aggroing the strike force, then say so, and argue why that's better for the game. But save the banal slogans for some other forum.
That isn't a reason. Participating on Suggestions requires a clearly-stated logical argument.
If you want to be able to harass people in NFZs, or drop the shields on capships without aggroing the strike force, then say so, and argue why that's better for the game. But save the banal slogans for some other forum.
"...you want to be able to harass people in NFZs, or drop the shields on capships without aggroing the strike force..." ???
i don't... you are confusing me for someone else.
i just enjoy the "you are nowhere safe" part of VO. (kind of a slogan isn't it?)
this suggestion, if implemented, will move the game another step away from that concept.
at least this time without any magic like the "no mines can be dropped in the NFZ"
i don't care what's better for your game, that's your job.
i just post my vote against carebearing bullshit that will ruin my gaming experience.
-1 to the pcb nerfing
i don't... you are confusing me for someone else.
i just enjoy the "you are nowhere safe" part of VO. (kind of a slogan isn't it?)
this suggestion, if implemented, will move the game another step away from that concept.
at least this time without any magic like the "no mines can be dropped in the NFZ"
i don't care what's better for your game, that's your job.
i just post my vote against carebearing bullshit that will ruin my gaming experience.
-1 to the pcb nerfing
+1. At first I was going to -1 one this but I'm +1ing it because I like being able to pcb people in normal space etc. It's not much of a change anyway, as I don't see many people pcbing other people in monitored space.
i just enjoy the "you are nowhere safe" part of VO. (kind of a slogan isn't it?)
this suggestion, if implemented, will move the game another step away from that concept.
It does? I thought he was just asking for a Temp KoS / Factional ramification for shooting someone with a weapon in a NFZ or Monitored space, even though the "weapon" doesn't do permanent damage.
It doesn't actually make anyone any "safer", in that they cannot be shot. It simply means there are normal ramifications to firing in "lawful" regions, attached to the weapon, like any other weapon.
i don't care what's better for your game, that's your job.
Sorry, you're mistaken. Anyone who posts to Suggestions is expected to place what's reasonably best for the game, as a whole, ahead of their own personal issues. That's been more strictly enforced over the last year or two, and we've kicked a number of people off who could not adhere to that.
There's still a lot of room for reasoned debate and opinion, in terms of what's actually best for the game, because there are a lot of different ways of playing the game. But you have to come up with a better argument than "carebearing bullshit".
this suggestion, if implemented, will move the game another step away from that concept.
It does? I thought he was just asking for a Temp KoS / Factional ramification for shooting someone with a weapon in a NFZ or Monitored space, even though the "weapon" doesn't do permanent damage.
It doesn't actually make anyone any "safer", in that they cannot be shot. It simply means there are normal ramifications to firing in "lawful" regions, attached to the weapon, like any other weapon.
i don't care what's better for your game, that's your job.
Sorry, you're mistaken. Anyone who posts to Suggestions is expected to place what's reasonably best for the game, as a whole, ahead of their own personal issues. That's been more strictly enforced over the last year or two, and we've kicked a number of people off who could not adhere to that.
There's still a lot of room for reasoned debate and opinion, in terms of what's actually best for the game, because there are a lot of different ways of playing the game. But you have to come up with a better argument than "carebearing bullshit".
fine, you are right (Nomen omen)...