Forums » Suggestions
Trident Turrets
I am bringing back an old suggestion that still needs attention.
The placement of the Turrets on the Trident need to be changed if we are expected to use them efficiently.
One needs to be moved toward the rear and on the curve of the back of the ship where we can fire effectively at any ship that is behind us. This has been a problem since the Tridents were first buildable and not sure what discussion has been done on it, but we have a lot of new Tridents in the game now. I put a Gauss on my Dent and tried to use it some while farming Arlkans. They would just drop down a little bit and were in a dead area where they could not be hit by anything but missiles.
Also move one forward and on the curve of the front of ship for the same reason.
The other two could be centered, one on top and one on bottom.
There is way too much dead area where anything but missiles can't reach and if we one day get into Trident battles, we don't need the dead areas where they are now. We need to be able to shoot forward and backward at all times more that we need to shoot the places that our turrets will let us aim now.
If players feel that this would be too big of an advantage to those using the Cap Rails, just make it to where the Rails can't be equipped in the front or rear of ship.
The placement of the Turrets on the Trident need to be changed if we are expected to use them efficiently.
One needs to be moved toward the rear and on the curve of the back of the ship where we can fire effectively at any ship that is behind us. This has been a problem since the Tridents were first buildable and not sure what discussion has been done on it, but we have a lot of new Tridents in the game now. I put a Gauss on my Dent and tried to use it some while farming Arlkans. They would just drop down a little bit and were in a dead area where they could not be hit by anything but missiles.
Also move one forward and on the curve of the front of ship for the same reason.
The other two could be centered, one on top and one on bottom.
There is way too much dead area where anything but missiles can't reach and if we one day get into Trident battles, we don't need the dead areas where they are now. We need to be able to shoot forward and backward at all times more that we need to shoot the places that our turrets will let us aim now.
If players feel that this would be too big of an advantage to those using the Cap Rails, just make it to where the Rails can't be equipped in the front or rear of ship.
I like the turret placement on my dent. Please keep it the same and add new turret placements for the type s&ps.
thanks
-waf
thanks
-waf
Turret on the rear would be nice if it's possible. Seeing as the trident is mostly a military ship. Wouldn't mind if it only had 3 as well but guess that's personal preference.
There keeps being talk about CapShip Battles. I, for one, would not want to take a Trident into any type of Capship Battle with such a large dead area directly in front of the ship and another directly behind the ship. The NPC Bots seem to know this as they tend to be in these spots way too often, or it could just be a natural place to fight a large ship by following it close behind. With the possibilities of Capship Battles in the future, we need to be able to defend when someone is following, a natural spot for them to be when we are moving out of the area. We also need to be able to fire directly ahead, a natural need if we are chasing another ship.