Forums » Suggestions
Superlight Limited Insurance
When you build a superlight, you can take an insurance mission, up to 10 times, once losing the superlight.
+1, except make it 5
-1 The SL takes almost nothing to manufacture. There is zero reason to place insurance on it. A TU mine takes far more resources, and costs loads of credits to reload and it doesn't have insurance, so why should the superlight?
I would argue that because a superlight is ship, the two aren't really comparable.
from the wiki the manufacturing list is:
`
Instrumentation Panels
2
Trade Item
Premium Carbonic Ore
70
Ore
Premium VanAzek Ore
50
Ore
Premium Ferric Ore
60
Ore
Premium Silicate Ore
19
Ore
Premium Xithricite Ore
45
Ore
Pentric Ore
10
Ore
Thrust Regulators
4
Trade Item
Thermal Insulator Tiles
15
Trade Item
Engine Mounts
8
Trade Item
Data Link Connectors
6
Trade Item
Pilot Safety Harness
1
Trade Item
Navigation Units
2
Trade Item
Propellant Actuators
4
Trade Item
Outer Hull Plate
6
Trade Item
Hull Panels
15
Trade Item
Guardian Processor Core
4
Hive Drop
Artemis Processor Core
8
Hive Drop
`
I could make kits like this super easy. though I don't dislike the insurance idea, just don't see why a super light can get special treatment just because its manufacturable. unless you got a decent amount for an insurance price then you get a 0 from me, not against nor with the idea.
`
Instrumentation Panels
2
Trade Item
Premium Carbonic Ore
70
Ore
Premium VanAzek Ore
50
Ore
Premium Ferric Ore
60
Ore
Premium Silicate Ore
19
Ore
Premium Xithricite Ore
45
Ore
Pentric Ore
10
Ore
Thrust Regulators
4
Trade Item
Thermal Insulator Tiles
15
Trade Item
Engine Mounts
8
Trade Item
Data Link Connectors
6
Trade Item
Pilot Safety Harness
1
Trade Item
Navigation Units
2
Trade Item
Propellant Actuators
4
Trade Item
Outer Hull Plate
6
Trade Item
Hull Panels
15
Trade Item
Guardian Processor Core
4
Hive Drop
Artemis Processor Core
8
Hive Drop
`
I could make kits like this super easy. though I don't dislike the insurance idea, just don't see why a super light can get special treatment just because its manufacturable. unless you got a decent amount for an insurance price then you get a 0 from me, not against nor with the idea.
+1. Fighting is way more fun that mindlessly flying in a loaded moth, and 99% of pilots would rather just grab a corvult from D14 than haul for half an hour to then potentially lose their ship and rebuild a new one. This makes the SL more valuable for both PVPers and traders
-1
It should be a pain in the ass to lose one. If you want to fly it around and do pvp, then be ready to either build another or fly something else. Or pre-build a small fleet.
The last thing we need in the game are additional broken insurance missions. The Insurance Mission for the cap ships already do not have the delay they're supposed to have. You can get another right away.
It should be a pain in the ass to lose one. If you want to fly it around and do pvp, then be ready to either build another or fly something else. Or pre-build a small fleet.
The last thing we need in the game are additional broken insurance missions. The Insurance Mission for the cap ships already do not have the delay they're supposed to have. You can get another right away.