Forums » Suggestions

Unshielded ships with less than 20% armor should not time out while being shot at.

Aug 06, 2018 We all float link
Make it so ships with no shields , that are being shot at, won't time out after 5 minutes. Give the ship another 1 from the point of last hit before it times out.
Aug 06, 2018 -Wash- link
+1
Aug 06, 2018 Luxen link
Shouldnt it be that ships [at any armor or shielding level] that get shot at have their timeout timer reset?
Aug 06, 2018 greenwall link
+1 to a timer reset (5 minutes from last player-induced damage)

-1 to no timeouts for damaged ships
Aug 06, 2018 incarnate link
I don't have a problem with this either, but I agree it should be generic to all player-ships, not based on whether the ship has shields or a specific level of damage.
Aug 07, 2018 -Wash- link
Tempkos should not drop either. If someone logs off tkos under fire especially with a capship the sf should continue shooting it
Aug 08, 2018 -Wash- link
This really needs to happen. Two days in a row capships combat logging to survive and timing out
Aug 14, 2018 Nyscersul link
I agree here. I think that the arrangementshould be that the behaviour of the five minute timer should be changed.

Make it so the timer does not exist, generally, if you fly quietly to an empty sector, and log off, then your ship would disappear immediately, however, if your ship has been recently attacked (lets say if its been attacked in the last 15 minutes) then any logging off would result in the usual five minute timer, but with the differenceof its being resetto a full five minutes with each landed shot from any source (weapons fire, not collisions hehe)