Forums » Suggestions
5th POV
I'm not sure if this was the design, intended, or a complete bug- However before I played on a Nvidia Shield Gaming tablet K1, with a bluetooth keyboard. However using 5th person view (which just locks the screen on mobile), not only could I use it to look around, but using the forward and backwards keys- it slowly let me move independently from my ship.
I really liked this because it was significantly easier to document and look at things, but it wasn't fast- so it really didn't have any use other than looking at things up close. I think we should implement this on all platforms, using both mobile joysticks to control the view (which stopped when I stopped pressing, it was like speed set at 0, with a turbo speed of 5m/s, that let you move in your other degrees of freedom, aside from roll, while using turbo). Thoughts everyone? There are no cons to this, and the only significant pro is an actual use for POV 5.
I really liked this because it was significantly easier to document and look at things, but it wasn't fast- so it really didn't have any use other than looking at things up close. I think we should implement this on all platforms, using both mobile joysticks to control the view (which stopped when I stopped pressing, it was like speed set at 0, with a turbo speed of 5m/s, that let you move in your other degrees of freedom, aside from roll, while using turbo). Thoughts everyone? There are no cons to this, and the only significant pro is an actual use for POV 5.
POV5 is controllable - with a mouse. if your mobile, try using Mouselook-enabled feilds I think? not too sure.
Actually, many people feel its an exploitive camera option, even though with a little work it would be great for cinematic capturing >.<
Actually, many people feel its an exploitive camera option, even though with a little work it would be great for cinematic capturing >.<
Lets make it mobile friendly then, modify the controls a bit for use without explicitly turning mouselook on.
Explain how that would help? let me remind you that this isnt listed as an official camera option, and is likely more just part of the engine more than a feature. Anyways, since it cant be used for actual control, just for cinematic stuff, wouldnt it make more sense to use a mouse? Better control over your input.