Forums » Suggestions
some suggestion for the game feeling
hello author
i have some suggestion for this game.
1.we need tractor beam.
tractor beam is a useful faction since FL.
i play some famous(and really interested by most) place-games, and can find it .
just like GOF, star wolf.
i don't know why a fly game like VO don't have the same faction.
i can deal the collecter with no damage,
while get a core at the cost of 20%HP.
(or you want to do something about the unlimited enemy? )
how stupid and boring it is?
2. please remove the logoff fail condition of mission.
there are some place can't contact without VPN in the world.
unlucky, im here, with a poor net which offline normally.
i have no idea with the PVP.
but, maybe you can do something with the mission.
everytime i see someone nearby get away from this game,
the offline is a central problem.
3.the target system need to improve.
we know they are pirate,
but it is hard to shoot them first
especially for a pe player with auto fire.
maybe we need a red name list system,
all player in this list is hostile.
you see, the game named vendetta, isn't it?
i have some suggestion for this game.
1.we need tractor beam.
tractor beam is a useful faction since FL.
i play some famous(and really interested by most) place-games, and can find it .
just like GOF, star wolf.
i don't know why a fly game like VO don't have the same faction.
i can deal the collecter with no damage,
while get a core at the cost of 20%HP.
(or you want to do something about the unlimited enemy? )
how stupid and boring it is?
2. please remove the logoff fail condition of mission.
there are some place can't contact without VPN in the world.
unlucky, im here, with a poor net which offline normally.
i have no idea with the PVP.
but, maybe you can do something with the mission.
everytime i see someone nearby get away from this game,
the offline is a central problem.
3.the target system need to improve.
we know they are pirate,
but it is hard to shoot them first
especially for a pe player with auto fire.
maybe we need a red name list system,
all player in this list is hostile.
you see, the game named vendetta, isn't it?
faction = function
enn, thank you .
forgive my poor English...haha.
forgive my poor English...haha.
Not sure what your talking about with the collecters.
1) Tractor beams...have been discussed before, but i'm not sure what the official stance is on them. I am of the opinion that you need to seperate your combat ships from your cargo ships, and just come back later and fly slower. its not hard to grab cargo.
2) I'm sorry you have a bad network connection, but some missions fail to prevent people from abusing those missions in an unfair manner. perhaps an MMO isnt the right game for you at this time?
3) While mobile does need help, its not the targetting system thats as broken as much as the control system is. Even so, I imagine that most of your difficulty lies in a combination of lag, control difficulty, and just general lack of skill - it takes a while to gain the skill neccesary to destroy higher-end combatants. Some of our players have been online for years (Game launched 2002) and thus it will be difficult to fight them. if you have patience, most of those PvPers are actually quite helpful and will tell you how to improve.
Regarding your "Red list" idea, you can target someone and type "/designatetarget" to make them appear red on the radar.
Also, if you rely on autofire, remember it doesnt always work; take station sectors, for instance. to prevent someone from accidentally firing in the NFZ, its disabled in sectors with a station.
Hopefully this helps some.
1) Tractor beams...have been discussed before, but i'm not sure what the official stance is on them. I am of the opinion that you need to seperate your combat ships from your cargo ships, and just come back later and fly slower. its not hard to grab cargo.
2) I'm sorry you have a bad network connection, but some missions fail to prevent people from abusing those missions in an unfair manner. perhaps an MMO isnt the right game for you at this time?
3) While mobile does need help, its not the targetting system thats as broken as much as the control system is. Even so, I imagine that most of your difficulty lies in a combination of lag, control difficulty, and just general lack of skill - it takes a while to gain the skill neccesary to destroy higher-end combatants. Some of our players have been online for years (Game launched 2002) and thus it will be difficult to fight them. if you have patience, most of those PvPers are actually quite helpful and will tell you how to improve.
Regarding your "Red list" idea, you can target someone and type "/designatetarget" to make them appear red on the radar.
Also, if you rely on autofire, remember it doesnt always work; take station sectors, for instance. to prevent someone from accidentally firing in the NFZ, its disabled in sectors with a station.
Hopefully this helps some.
Luxan, I think he means that when he tries to slow down and carefully collect the cargo, the collectors collect him. (Not that I agree with him or think anything needs to be changed when it comes to cargo scooping.)
As for 3), he's not complaining that it's hard to beat skilled opponents. He's complaining that it's hard to get his ship to actually fire at opponents who have good local standing.
You should not have to type a long command before being able to murder a fool. Nor should you have to look up a long command outside of the game and then create a macro for it. If there isn't already a quick GUI way to do this on mobile, that needs to be fixed. Maybe add it to the long-press menu for the targeting button or something.
As for 3), he's not complaining that it's hard to beat skilled opponents. He's complaining that it's hard to get his ship to actually fire at opponents who have good local standing.
You should not have to type a long command before being able to murder a fool. Nor should you have to look up a long command outside of the game and then create a macro for it. If there isn't already a quick GUI way to do this on mobile, that needs to be fixed. Maybe add it to the long-press menu for the targeting button or something.
thank you luxen, i will try it later.
thank you Pizzasgood, i think these are what i mean.
now i know the command and i will try to type it,
but it need to target on first, isn't it?
...i guess it can't work well if they are two or more enemy.
or if there are a lot of dust and npc?
thank you Pizzasgood, i think these are what i mean.
now i know the command and i will try to type it,
but it need to target on first, isn't it?
...i guess it can't work well if they are two or more enemy.
or if there are a lot of dust and npc?
If you have difficulty targetting someone, i suggest opening your sensor log the instant you jump into a sector. Look through the list of names, and if you want to engage, click on one of the names.
Regarding having to type really long commands, you can always save it as a macro or even rename it.
Macros are the M1-M9 buttons. Type something, and before hitting "Done", press and hold on one of the macros. It will save your text into that macro, and if you ever press the macro again it will paste the saved text for you.
Alternatively, you can use aliases to rename commands or create new ones by stringing several old ones together. You can click here for an example of how to create aliases. it also covers binding keys, but if your mobile and without a controller then you can ignore that part.
If you havent allready, I suggest investing in a controller or trying the game out on PC. As a skill-driven game, a better control input will help you. If neither are possibilities, then try installing Droidbuttons; i have a video here that explains the process of installing plugins, and a video here that explains the basics of setting DroidButtons up once installed.
If i didnt mention in the video, you can download plugins from the Vendetta Online Unofficial Plugin Repository. I suggest using the "List" link at the top of the page to browse all of them and see what may be useful.
EDIT: if your an iOS pilot, unfortuneatly i haven't been able to make a video on plugin installation on that; if you find me on discord, however, or in-game (Luxen in both places), i can try to explain the process to you.
Regarding having to type really long commands, you can always save it as a macro or even rename it.
Macros are the M1-M9 buttons. Type something, and before hitting "Done", press and hold on one of the macros. It will save your text into that macro, and if you ever press the macro again it will paste the saved text for you.
Alternatively, you can use aliases to rename commands or create new ones by stringing several old ones together. You can click here for an example of how to create aliases. it also covers binding keys, but if your mobile and without a controller then you can ignore that part.
If you havent allready, I suggest investing in a controller or trying the game out on PC. As a skill-driven game, a better control input will help you. If neither are possibilities, then try installing Droidbuttons; i have a video here that explains the process of installing plugins, and a video here that explains the basics of setting DroidButtons up once installed.
If i didnt mention in the video, you can download plugins from the Vendetta Online Unofficial Plugin Repository. I suggest using the "List" link at the top of the page to browse all of them and see what may be useful.
EDIT: if your an iOS pilot, unfortuneatly i haven't been able to make a video on plugin installation on that; if you find me on discord, however, or in-game (Luxen in both places), i can try to explain the process to you.