Forums » Suggestions
Add a plugin loader
For ease of use- a friendly interfaced plugin loader should be implemented into the game, which allows the modification, deletion, and addition of plugins. Why go through the struggles of having to manually do it when plugins can easily be added?
You must be brand new. If you aren't new, you would know that this feature has been asked for many times, and Inc has his own reasons for not doing this.
The main reason this doesn't already exist is that anybody who is too stupid to figure out how to install plugins by hand is likely too stupid to distinguish between bugs in the game and bugs in a plugin, resulting in them wasting a bunch of dev time on bogus support tickets.
This will probably remain the case until the devs can afford to hire dedicated customer support staff.
This will probably remain the case until the devs can afford to hire dedicated customer support staff.
I get the impression that what you're wanting is a plugin installer/manager. These are typically external to the game and are frequently 3rd-party projects. Then there is the plugin loader/manager which handles loading plugins in the proper order -- either in a strict order (as we have now) or based on dependencies -- as well as controlling whether a plugin should be enabled or disabled.
I've actually written an improved loader/manager for the game client to handle out of order loading and (dis|en)abling of plugins via UI. I submitted it in the past but the situation either wasn't right to allow them the time to look at it, or there were other reasons to reject or pan it for the time being.
I still have all of the code if they're interested in another look.
I've actually written an improved loader/manager for the game client to handle out of order loading and (dis|en)abling of plugins via UI. I submitted it in the past but the situation either wasn't right to allow them the time to look at it, or there were other reasons to reject or pan it for the time being.
I still have all of the code if they're interested in another look.
My main reason for suggesting this is for IOS players alone, who cannot add plugins now that IOS 8 implemented app data editing protection.
----> This should have been brought up long ago
----> This should have been brought up long ago
That security update was a very long time ago, since then iTunes allows you to directly add files to certain apps that allow it. You can easily add plugins by making a "Plugin" folder on your PC, extracting the plugins in there and adding the folder to VO through the in-built feature in iTunes.
Even if such a functionality that the OP mentioned was implemented, the actual plugin files would first need to be manually added, and I highly doubt iOS would let you modify game files even if it was through the game.
Even if such a functionality that the OP mentioned was implemented, the actual plugin files would first need to be manually added, and I highly doubt iOS would let you modify game files even if it was through the game.