Forums » Suggestions
HUD For android device.
We all faced the problem of very uncomfortable controls and buttons for shooting. Because of this, we have to use the DroidButtons plug-in, which has a lot of errors, it is unstable, and also not convenient enough. I want to suggest one of the HUDs. I have an image of an already finished version, and I want you to look through and say that you think about it. Do not pay attention to the design and bad photoshop, take only the position of the capture buttons and the position of the elements. Since the main problem is the right area for aiming, it is too sharp and very difficult to target. I hope you pay attention to this problem, because it is one of the main. https://ru.files.fm/u/fmh3hbd6 - click the link to see my version of HUD
Well, yes, that looks nice. However,its missing lots of neccesary functions that pilots use. I think that even the current system would be fine enough for new pilots if accel/reverse were moved to seperate buttons and the strafe buttons replaced with a horizontal and vertical strafe feild. less important would be changing the sensitivity and control type of the feilds, like DB's "Logarithmic" sensitivity option and "Relative" input option.
Forgot to mention, the rest of the keys (missions, warp, navigation, and so on) the player let him place himself in the likeness of the DB plugin. and in general it would not be bad to rearrange and change all elements of the HUD at its discretion.
I like the prettiness of that one. Mines a little more rugged, but has all bases covered and lots more besides.
https://drive.google.com/file/d/1Wq-YEEb05_Z7myA9qhZo0d9CiP6FgGdD/view?usp=drivesdk
altho he is right, the inbuilt controls would be fine if more customising directly were possible. Why not simply allow the player to choose what the circles do? some people may prefer to have the pitch inverted, or change the turn to roll, or to access the sensitivity controls.
And db - well plugins in general on android - some people cant handle the installation.
https://drive.google.com/file/d/1Wq-YEEb05_Z7myA9qhZo0d9CiP6FgGdD/view?usp=drivesdk
altho he is right, the inbuilt controls would be fine if more customising directly were possible. Why not simply allow the player to choose what the circles do? some people may prefer to have the pitch inverted, or change the turn to roll, or to access the sensitivity controls.
And db - well plugins in general on android - some people cant handle the installation.
Nyscersul, just give people a link to my video? http://waa.ai/lxvopi
Explains and shows what to do, and goes over the double-nesting problem people usually have.
And then for DB setup, http://waa.ai/lxvodb
Explains and shows what to do, and goes over the double-nesting problem people usually have.
And then for DB setup, http://waa.ai/lxvodb