Forums » Suggestions
Multiple paths to cap ships
For manufacturing capships (I am making the assumption that the Goliath will be a manufactured item). Give players two options.
1) to do a complete build for the ship they desire start to finish
2) allow players to use their existing capship to upgrade - shorten the build - to the next tier ship, so a player would build a Goliath, manufacture the remainder of required pieces for the trident and exchange their Goliath in order to complete the trident. And then do the same for trident to Cappella.
1) to do a complete build for the ship they desire start to finish
2) allow players to use their existing capship to upgrade - shorten the build - to the next tier ship, so a player would build a Goliath, manufacture the remainder of required pieces for the trident and exchange their Goliath in order to complete the trident. And then do the same for trident to Cappella.
Sounds cool, PCC is thataway ==>
;)
;)
2) allow players to use their existing capship to upgrade - shorten the build - to the next tier ship, so a player would build a Goliath, manufacture the remainder of required pieces for the trident and exchange their Goliath in order to complete the trident. And then do the same for trident to Cappella.
None of us have any idea what Inc's intention is, if those capships are merely different tiers of the same thing, or if they would serve different purposes, therefore not linked to each other. Let's not jump to conclusions, eh?
None of us have any idea what Inc's intention is, if those capships are merely different tiers of the same thing, or if they would serve different purposes, therefore not linked to each other. Let's not jump to conclusions, eh?
Goliath should be buyable and Tridents should be upgradeable either by paying or building additional modules/widgets.
Players who built their tridents when it was way harder to do it (before all those updates that made travel time and grinding shorter) should be given the option to upgrade their capships for free.
There are very few masochists that enjoy endless repetitive tasks associated with manufacturing capships, rest of the population who play the game for fun and not grinding - vote NO!
Players who built their tridents when it was way harder to do it (before all those updates that made travel time and grinding shorter) should be given the option to upgrade their capships for free.
There are very few masochists that enjoy endless repetitive tasks associated with manufacturing capships, rest of the population who play the game for fun and not grinding - vote NO!
None of us have any idea what Inc's intention is, if those capships are merely different tiers of the same thing, or if they would serve different purposes, therefore not linked to each other. Let's not jump to conclusions, eh?
Aye, we don't know what Inc's plans are. I think it is safe to say that cap ships won't be a tiered set of accomplishments though.
There are very few masochists that enjoy endless repetitive tasks associated with manufacturing capships, rest of the population who play the game for fun and not grinding - vote NO!
Never been a fan of manufacturing for this very reason. Paying a premium sub to hold down the tab key for countless hours moving tediously built widgets around is far from what I'd call, "fun."
Aye, we don't know what Inc's plans are. I think it is safe to say that cap ships won't be a tiered set of accomplishments though.
There are very few masochists that enjoy endless repetitive tasks associated with manufacturing capships, rest of the population who play the game for fun and not grinding - vote NO!
Never been a fan of manufacturing for this very reason. Paying a premium sub to hold down the tab key for countless hours moving tediously built widgets around is far from what I'd call, "fun."
+1 if that being possible within "the same class". Upgrading a Goliath to a Trident seems odd. But "upgrading" a Goliath Mk1 to a Mk2 or whatever variants it will have at some point seems good with me.
So does upgrading/transforming your Trident Type M to a Type P or S at some point.
And also to GS: Implement that capship de-constructure mission already! :-P I think it's already nice and done on the test server.
@BJ
[...] rest of the population who play the game for fun and not grinding - vote NO!
Yeah, sure, you can play "for fun" and always do combat. But that should also mean: no capships for you. VO already has siginificantly less building than other games out there...
So does upgrading/transforming your Trident Type M to a Type P or S at some point.
And also to GS: Implement that capship de-constructure mission already! :-P I think it's already nice and done on the test server.
@BJ
[...] rest of the population who play the game for fun and not grinding - vote NO!
Yeah, sure, you can play "for fun" and always do combat. But that should also mean: no capships for you. VO already has siginificantly less building than other games out there...
@Verlierer
Yeah, sure, you can play "for fun" and always do combat. But that should also mean: no capships for you. VO already has siginificantly less building than other games out there...
People who play space online games have different interests. Some play it for combat, exploration, strategy, trading, building...
However, very few people are actually interested in spreadsheet masochistic repetitive tasks that last for months like building a ship.
Millennials that mostly play games nowadays have one thing in common too: attention span of 30 sec or less and they have a high sense of entitlement - if they are paying to play the game they want to have access to everything they pay for, none of them will undergo a sadistic several months grind just to get the ship they want in a game they are paying to play - they will just say wtf and switch to another game that does not involve tedious boring grinding and play that.
I have no doubt there will always be some no-life verlierers who have time to do repetitive grind 24/7 for 6 months or years to get their ship. In order to attract more players any sane gaming company will try to make it appealing to general public and provide the best kick for their buck.
Sure they will also give masochists their grind so they can be happy too but that is like the last option to do in creating a good game.
If, as you say or propose, in VO "playing for fun" means no capships for players that play for that reason (95% of the players) then, by all means - watch the game plummet and you and your builder buddies can continue playing it on Incarnates laptop server in his home.
Yeah, sure, you can play "for fun" and always do combat. But that should also mean: no capships for you. VO already has siginificantly less building than other games out there...
People who play space online games have different interests. Some play it for combat, exploration, strategy, trading, building...
However, very few people are actually interested in spreadsheet masochistic repetitive tasks that last for months like building a ship.
Millennials that mostly play games nowadays have one thing in common too: attention span of 30 sec or less and they have a high sense of entitlement - if they are paying to play the game they want to have access to everything they pay for, none of them will undergo a sadistic several months grind just to get the ship they want in a game they are paying to play - they will just say wtf and switch to another game that does not involve tedious boring grinding and play that.
I have no doubt there will always be some no-life verlierers who have time to do repetitive grind 24/7 for 6 months or years to get their ship. In order to attract more players any sane gaming company will try to make it appealing to general public and provide the best kick for their buck.
Sure they will also give masochists their grind so they can be happy too but that is like the last option to do in creating a good game.
If, as you say or propose, in VO "playing for fun" means no capships for players that play for that reason (95% of the players) then, by all means - watch the game plummet and you and your builder buddies can continue playing it on Incarnates laptop server in his home.
VO already has siginificantly less building than other games out there...
What other games? Give us some concrete examples.
What other games? Give us some concrete examples.
In EVE you can build literally everything.
There is no twitch combat in EVE and you don't actually fly your ship. Does not count.
All interested accountants and spreadsheet warriors are already playing EVE.
Any other space game where you actually fly your ship and you need to undergo tedious boring masochistic grinding to build ships?
All interested accountants and spreadsheet warriors are already playing EVE.
Any other space game where you actually fly your ship and you need to undergo tedious boring masochistic grinding to build ships?
@BJ
Haha, old man, you are such a triggered loser. Basically all of your post was one, big and ridiculous insult directed my way. And all because I called you BJ. Weren't you the one saying that you didn't take yourself or the game too seriously? lulz.
1. You have no idea what the interest of the majority of the community is. Do I? Probably not. But I am not the one making assumptions regarding this.
2. It's nice that you don't enjoy any grinding, but you're one single person.
3. Where in my post did I say that I was only comparing to other "twitch combat space games"? My statement pointed to a ton of MMOs which require a lot of grinding commitment. EVE is one prominent example. Trust me, VO is not high on that list.
4. Calling me a no-lifer is laughable, considering we both are Trident captains, lol. I didn't build much longer than 4 weeks on my TTM, I got a lot of help and also bought parts. I'm probably just as lazy as you and enjoy combat possibly even more than you. But I don't whine like some 10 year old who wants to log in and have everything as quick as possible. Where the hell is the fun in that?
5. Playing "for fun" is a really open-textured statement. I interpreted your individual "playing for fun" as only doing combat. You're free to explain what other acitivites you do, but I am sorry that I will most likely not care.
Despite your... limited combat qualities, you've always been one of the people who've stood up for VO just being space quake. You have to live with the fact that it is not. Yes, it's main focus is combat, but there are a ton of players who play for trading/manufacturing. Deal with it. It's a game. Live up to what you always try everyone to convince of and take the game less seriously.
Haha, old man, you are such a triggered loser. Basically all of your post was one, big and ridiculous insult directed my way. And all because I called you BJ. Weren't you the one saying that you didn't take yourself or the game too seriously? lulz.
1. You have no idea what the interest of the majority of the community is. Do I? Probably not. But I am not the one making assumptions regarding this.
2. It's nice that you don't enjoy any grinding, but you're one single person.
3. Where in my post did I say that I was only comparing to other "twitch combat space games"? My statement pointed to a ton of MMOs which require a lot of grinding commitment. EVE is one prominent example. Trust me, VO is not high on that list.
4. Calling me a no-lifer is laughable, considering we both are Trident captains, lol. I didn't build much longer than 4 weeks on my TTM, I got a lot of help and also bought parts. I'm probably just as lazy as you and enjoy combat possibly even more than you. But I don't whine like some 10 year old who wants to log in and have everything as quick as possible. Where the hell is the fun in that?
5. Playing "for fun" is a really open-textured statement. I interpreted your individual "playing for fun" as only doing combat. You're free to explain what other acitivites you do, but I am sorry that I will most likely not care.
Despite your... limited combat qualities, you've always been one of the people who've stood up for VO just being space quake. You have to live with the fact that it is not. Yes, it's main focus is combat, but there are a ton of players who play for trading/manufacturing. Deal with it. It's a game. Live up to what you always try everyone to convince of and take the game less seriously.
Haha, old man, you are such a triggered loser. Basically all of your post was one, big and ridiculous insult directed my way.
There is absolutely nothing in my post directed at you nor did I use any insults. You really need to stop obsessing about me, it's unhealthy.
I replied to your comment with my view on the matter using some insight I have into other successful Space MMOs which are doing very well without forcing their paying customers into endless manufacturing grinding.
The fact that tens of thousands people play those games every day and have good fun playing them speaks for itself.
There is absolutely nothing in my post directed at you nor did I use any insults. You really need to stop obsessing about me, it's unhealthy.
I replied to your comment with my view on the matter using some insight I have into other successful Space MMOs which are doing very well without forcing their paying customers into endless manufacturing grinding.
The fact that tens of thousands people play those games every day and have good fun playing them speaks for itself.
Pretty sure Inc has previously said he was open to the idea of being able to dissemble your existing dent and use common parts for a Type S or P.
Dent kills should also produce occasional salvageable manu parts.
Dent kills should also produce occasional salvageable manu parts.
The fact that tens of thousands people play those games every day and have good fun playing them speaks for itself.
C'mon dude. You know better than this. These other games you are relating to probably have large teams of developers, professional advertising and whatever else they can afford with their high budget. They also have all the pretty graphics and whatever else it is that gets kids in front of the Computer today.
"Grinding" is really a minor problem in this game. I am not even disagreeing with you that redundant tasks are an annoyance. But it's surely not why VO's playerbase is as small as it is. What you mention is a marginal reason.
You're a frustrated player and I totally understand this. You're waiting for some cool things. I am sure if they finally gave us some capships with firepower, you'd happily start building them and it'd come to you that the "grinding" in VO is minimal and stands in no comparison to the grinding that some other games ask of you. It's really a non-issue right now.
C'mon dude. You know better than this. These other games you are relating to probably have large teams of developers, professional advertising and whatever else they can afford with their high budget. They also have all the pretty graphics and whatever else it is that gets kids in front of the Computer today.
"Grinding" is really a minor problem in this game. I am not even disagreeing with you that redundant tasks are an annoyance. But it's surely not why VO's playerbase is as small as it is. What you mention is a marginal reason.
You're a frustrated player and I totally understand this. You're waiting for some cool things. I am sure if they finally gave us some capships with firepower, you'd happily start building them and it'd come to you that the "grinding" in VO is minimal and stands in no comparison to the grinding that some other games ask of you. It's really a non-issue right now.