Forums » Suggestions

Search for Commodities

Jan 17, 2017 Hoban-Wash-Washburne link
There needs to be a Search button in the commodities tab to allow you to search for an item and have it return the closest sstation selling that commodity.

Having to hunt this stuff down by just going to random stations is tedious and aggrivating.
Jan 17, 2017 joylessjoker link
Right now you're soundin like a TGFT. Except they came up with a plugin to solve this problem themselves. Maybe look into that?
Jan 17, 2017 Inhibitor link
Catalog plugin. Every time you visit a station it "catalogs" whats sold in station.

Best usage /cat wp "name" , and no need of full name, can be just part. You welcome.
Jan 18, 2017 Hoban-Wash-Washburne link
My point is you shouldn't have to visit each station to know what is sold there. This should be a built in function of the game to search for the closest place that sells something. When you have missions that requires these dumbass things that are only at certain stations you waste time flying around to find it. It is supposed to be a game not a second fucking job.

also
A) I will not install any plugin made by TGFT
B) you still have to go to the each station, that defeats the purpose of what this suggestion is about.
Jan 18, 2017 Inhibitor link
Catalog is made by Pizzasgood, I thought he is Yarr! person.

Have a read on description, it does a lot of other things, you would like it.

Too much presumptions going on man. The only TGFT plugin I use is Trade Assistant, and that's 0.1% of my time.
Jan 18, 2017 Mi5 link
-1
Jan 18, 2017 Moe Lester link
+1

:D

--
Moebius.
Jan 18, 2017 greenwall link
+1 common sense

If we have spaceships we certainly must have existing catalogs of trade info.
Jan 18, 2017 Death Fluffy link
I always thought the lack of this was there to facilitate the exploring aspect of the game. However, after having visited a station once this becomes tedious.

I'm good with the plugin solution but will still give a +1
Jan 18, 2017 PaKettle link
Plug ins are a better solution to this as they can be done on a custom basis and geared to the different users.

I do think that an overhaul of the different lua functions to handle player inventory would be a big help.
There is a distinct lack of consistency in the commands which makes the whole thing rather confusing at times.

Better tools make for better results....
Jan 19, 2017 Stella Bovinus Collective link
+1

I dread at the thought of using plug-ins for that.
We had enough drama with TGFT honey pot plugins that did that (among other more sinister behind the scenes work).
Jan 19, 2017 Pizzasgood link
+1. I don't think this is a high priority thing, but all the same, I don't think it's something people should have to rely on plugins for over the long run.

I don't mind if an implementation expects players to visit a system at least once before being able to see that system's data. Requiring frequent visits to stay abreast of any price or inventory changes seems like it might be a bit much, though. It's fine at the moment, but will become onerous when the supply-side economy is fully deployed.


"We had enough drama with TGFT honey pot plugins that did that"

Well, the specific issue with TGFT Utils is that it reports a lot of non-obvious data to a TGFT controlled server, thus permitting TGFT to potentially use that data for nefarious purposes. However, reporting data to others is not a necessary function in a plugin that merely tracks item prices and availability. My Catalog plugin works just fine without ever sending any data to anybody. And anyone who doubts that can read through the code themselves to verify it. Even if you can't program yourself, there are a lot of people in this game who can, and very few of them would be willing to overlook my doing anything shady.
Jan 19, 2017 Nyscersul link
TA. Catalogue. Plugins are there for a reason.

-1 simply due to the fact i do this specific requsst on a daily basis, without the need to waste dev time on it.

I think they aim for an unmodified version of the game to be as minimalist as possible.
Jan 19, 2017 TheRedSpy link
I endorse catalog. However I am probably one of the few people that would be likely to be considered willing to overlook Pizzasgood doing anything shady.
Jan 19, 2017 Hoban-Wash-Washburne link
Does Catalog work across all characters or does each one have to build its own list?
Jan 19, 2017 The_Catman link
It's like targetless....alt specific.

However you can easily copy the file across.
Jan 19, 2017 Nyscersul link
Hoban, catalog uses system notes to record its informatikn. This means that it is recorded on a per character basis. But it also means you can copy the details across to a new char with a modicum of expertise.

Or, just copy everything. Copy the contents of the folder within settings named after the character with the info to the folder named after the new character. Simples.

This will copy most data associated with plugins, including your targetless roid info for instance, but not all settings as some p,ugins store settings within vo's own settings.
Jan 24, 2017 Pizzasgood link
Specifically, Catalog uses this file: ~/.vendetta/settings/<NAME>/system64700723046notes.txt