Forums » Suggestions
station player to player trade interface
can we get a simple p2p trade platform in stations? it'd be an easy system.
player a and player b initiate a trade. possibly via a command. then a screen pops up which allows the players to transfer items from their inventory to the "trade box". if everything is as it should, both players can hit accept and then again confirm so the items are exchanged.
there should also be a money field in which players can enter an amount of credits for credits vs. items trading.
let me scratch off 2 problems that i believe will be brought up:
1) in order to prevent trading of faction ships we can just require sufficient standing for the items which are traded. if the player receiving the SCP doesn't have +800 Serco, a simple "not enough standing" message pops up and the trade is cancelled. (same approach that prevents buying faction ships at latos n2)
2) it is not "bad" for piracy. if people wanna trade items they go look for an empty and silent station anyway. so this is hardly a point against it.
so... this would really be useful if a large amount of things is traded. the other day i bought a big amount of Ultra Charge cells and thought how easy this would be if we had a simple system like this.
player a and player b initiate a trade. possibly via a command. then a screen pops up which allows the players to transfer items from their inventory to the "trade box". if everything is as it should, both players can hit accept and then again confirm so the items are exchanged.
there should also be a money field in which players can enter an amount of credits for credits vs. items trading.
let me scratch off 2 problems that i believe will be brought up:
1) in order to prevent trading of faction ships we can just require sufficient standing for the items which are traded. if the player receiving the SCP doesn't have +800 Serco, a simple "not enough standing" message pops up and the trade is cancelled. (same approach that prevents buying faction ships at latos n2)
2) it is not "bad" for piracy. if people wanna trade items they go look for an empty and silent station anyway. so this is hardly a point against it.
so... this would really be useful if a large amount of things is traded. the other day i bought a big amount of Ultra Charge cells and thought how easy this would be if we had a simple system like this.
yes but that is much too complicated and a lot of blablabla
make it plain and easy so it can be programmed fast and is actually likely to happen in the next months.
+1
make it plain and easy so it can be programmed fast and is actually likely to happen in the next months.
+1
The point is that this has all be discussed and rediscussed multiple times. I was just pointing out the most recent discussion so you could see some of the thoughts on the topic.