Forums » Suggestions
Thermonuclear Missiles
Read the title.
These missiles can only be mounted on Tridents (because the mass is too heavy for a Rag)
Stats:
Damage: 2,000,000 (it's a nuclear device)
Splash Radius: 5,000m
Max Speed: 20m/s
Detonation: 10 Seconds after launch
Maneuverabilty: Extremely low
Mass: Enough to keep a Trident moving at it's normal speed
Rounds: 1 (because it's a Nuclear Weapon, one shot can destroy conq. Station turrets)
Concussion: 1,000,000lbs of Force hitting the side of a ship
Requirements to Manufacture (body)
Fluid Formidable Silksteel Alloy. (Number needed: 113)
Fused Composite Plating (Number needed: 64)
Merged Cybernetics Array (for Detonation) (number needed: 20-25)
Milanar Master Computing System (for Detonation Delay) (number needed: 1)
External Hull Assembly (for warhead containment) (number needed: 1)
Stuff needed to build a Trident Engine
Warhead:
Premium Lanthanic ore (or whatever is more radioactive)
Xtihricite Alloy (number needed: N/A)
Tell me what I should adjust (thanks)
These missiles can only be mounted on Tridents (because the mass is too heavy for a Rag)
Stats:
Damage: 2,000,000 (it's a nuclear device)
Splash Radius: 5,000m
Max Speed: 20m/s
Detonation: 10 Seconds after launch
Maneuverabilty: Extremely low
Mass: Enough to keep a Trident moving at it's normal speed
Rounds: 1 (because it's a Nuclear Weapon, one shot can destroy conq. Station turrets)
Concussion: 1,000,000lbs of Force hitting the side of a ship
Requirements to Manufacture (body)
Fluid Formidable Silksteel Alloy. (Number needed: 113)
Fused Composite Plating (Number needed: 64)
Merged Cybernetics Array (for Detonation) (number needed: 20-25)
Milanar Master Computing System (for Detonation Delay) (number needed: 1)
External Hull Assembly (for warhead containment) (number needed: 1)
Stuff needed to build a Trident Engine
Warhead:
Premium Lanthanic ore (or whatever is more radioactive)
Xtihricite Alloy (number needed: N/A)
Tell me what I should adjust (thanks)
As much as I want a good forward-mount weapon for capships, this isn't it...
+1 make way for capship destroyers.
No. Imagine how broken this would be for levi hunting.
@TRS
Good Point.
Good Point.
-1.
-1
-1
Suuuure.... except if you use thermonuclear device then the station blows up to smithereens too and the sector gets high radiation for the next 10000 years. Any ship entering sector after that gets vaporized in 30 sec.
After 10000 years you can get to that sector and build your new station.
WE could use this weapon to kill all stations in VO and quit the game.
How about that Vlad?
After 10000 years you can get to that sector and build your new station.
WE could use this weapon to kill all stations in VO and quit the game.
How about that Vlad?
@Donald
Well...ships are Radiation proof
build your new station
Yeah...no intent on getting any stations...
kill all stations in VO? I'm fine with it, as long as you don't get to dock
Well...ships are Radiation proof
build your new station
Yeah...no intent on getting any stations...
kill all stations in VO? I'm fine with it, as long as you don't get to dock