Forums » Suggestions
Crystal and Guild ships
Having read recent posts by incarnate, this is merely an idea thrown into the ring for discussion.
There has been much talk of guild storage and also of crystal being used by subscribers to make in game micro purchases. My idea is to allow players to purchase ships for guild use using credits and crystal. This would allow any player from that guild to fly that ship from the station it is docked at to wherever. The ship would remain a guild ship and would be accessible by any other guild member as soon as it is not the active ship of another member. License requirements would apply to pilot the ship, however faction specific ships, once purchased for the guild, would be available to all members with sufficient license. For instance, to pilot a guild XC I would need the same license as to buy it, as with a guild sky-prom, but with the sky-prom, I wouldn't need Serco admire.
Naturally this would require crystal to be available to subs, and there would need to be some method of in game crystal acquisition as well as buying it with RL currency. Also it would be cool to add crystal to the guild bank system if this some day were implemented.
There has been much talk of guild storage and also of crystal being used by subscribers to make in game micro purchases. My idea is to allow players to purchase ships for guild use using credits and crystal. This would allow any player from that guild to fly that ship from the station it is docked at to wherever. The ship would remain a guild ship and would be accessible by any other guild member as soon as it is not the active ship of another member. License requirements would apply to pilot the ship, however faction specific ships, once purchased for the guild, would be available to all members with sufficient license. For instance, to pilot a guild XC I would need the same license as to buy it, as with a guild sky-prom, but with the sky-prom, I wouldn't need Serco admire.
Naturally this would require crystal to be available to subs, and there would need to be some method of in game crystal acquisition as well as buying it with RL currency. Also it would be cool to add crystal to the guild bank system if this some day were implemented.
Much talk? This is the first I've heard of it.
-100 to any and all Crystal-related things for premium subscribers.
-100 to any and all Crystal-related things for premium subscribers.
-1 to your evil pay-to-cheat scheming.
-1 who replaces a guild owned ship if its lost (and does the insurance mission if it were a trident in m7)?
If a person has the levels, I might entertain discussion on being able to occasionally bribe a station with crystal paid for with real money once in a blue moon (bribing the insurance agent in M7 to sell an uninsured dent comes to mind along with x1 or scp at their border stations). I would suggest it work by using a mission to deposit said crystal with a shady character at that station and he will get you one by the end of the month and pm you when it's ready. The more you bribe him, the sooner he can get you one, but, the mission does not reappear all that often.
edited to add... the shady character could get the ship from the inventory of the random selection of someone who's account isn't current :)
If a person has the levels, I might entertain discussion on being able to occasionally bribe a station with crystal paid for with real money once in a blue moon (bribing the insurance agent in M7 to sell an uninsured dent comes to mind along with x1 or scp at their border stations). I would suggest it work by using a mission to deposit said crystal with a shady character at that station and he will get you one by the end of the month and pm you when it's ready. The more you bribe him, the sooner he can get you one, but, the mission does not reappear all that often.
edited to add... the shady character could get the ship from the inventory of the random selection of someone who's account isn't current :)
This is not a pay to win suggestion. Crystals can still be earned by killing/trading/mining things like with the current F2P/Lite system. This would be a reason to get the devs more money by allowing micro-purchases that allow a form of guild storage that would not bypass the license system.
+1 to guild storage and sharing ships. There's no reimbursement if a guildmate flies a ship to trash. Watch out who of your guildmates gets in your favorite spaceboat :P
+1 to giving the devs more money by buying silly little things that don't really matter a lot in-game but fill their purse. We can't give the devs enough money, actually!
As for the Tridents: It won't be easy to make a Trident guild-owned with respect to the aforementioned reinsurance issue. I think it kinda makes manufacturing one for newer players pointless, too. -1 to that.
Much talk? This is the first I've heard of it.
You must have had your ears constantly closed with your thumbs and doing la-la-la-la-la then ARF. It had indeed been mentioned many times.
+1 to giving the devs more money by buying silly little things that don't really matter a lot in-game but fill their purse. We can't give the devs enough money, actually!
As for the Tridents: It won't be easy to make a Trident guild-owned with respect to the aforementioned reinsurance issue. I think it kinda makes manufacturing one for newer players pointless, too. -1 to that.
Much talk? This is the first I've heard of it.
You must have had your ears constantly closed with your thumbs and doing la-la-la-la-la then ARF. It had indeed been mentioned many times.
"This is not a pay to win suggestion. Crystals can still be earned by killing/trading/mining things like with the current F2P/Lite system"
Note that the way the existing crystal stuff works, buying crystal isn't cheating. The true game is the subscription version. People who don't need all of the features that come with the subscription version can play the free/lite version with a significantly reduced feature-set. Crystal is just a way for them to achieve a middle-ground between the crippled free version and the full subscription. People who want to play on a level playing field can ignore that nonsense and get the premium sub.
If you want these new shared-guild-asset features, that's fine, but they must come standard with the premium subscription. Otherwise it makes the game pay-to-cheat, because the playing field isn't level. There is always somebody out there who can afford to piss away a little more money than you can. To make the field level, there must be a cap to how much money can be put into the game. And that's what the premium subscription is. You buy that, and then you're done; you've got the maximal advantage that can be bought and nobody can outspend you.
Note that the way the existing crystal stuff works, buying crystal isn't cheating. The true game is the subscription version. People who don't need all of the features that come with the subscription version can play the free/lite version with a significantly reduced feature-set. Crystal is just a way for them to achieve a middle-ground between the crippled free version and the full subscription. People who want to play on a level playing field can ignore that nonsense and get the premium sub.
If you want these new shared-guild-asset features, that's fine, but they must come standard with the premium subscription. Otherwise it makes the game pay-to-cheat, because the playing field isn't level. There is always somebody out there who can afford to piss away a little more money than you can. To make the field level, there must be a cap to how much money can be put into the game. And that's what the premium subscription is. You buy that, and then you're done; you've got the maximal advantage that can be bought and nobody can outspend you.