Forums » Suggestions
Banking and Debt
This is more of a question than a suggestion really because making a suggestion of this type knowing the current economy of VO is absurd.
My question then is do the long term plans to improve the games economy include creating a banking system which enables players to take on 'debt' that must be repaid with interest? Obviously radical changes would have to be made for this to even be an option.
My question then is do the long term plans to improve the games economy include creating a banking system which enables players to take on 'debt' that must be repaid with interest? Obviously radical changes would have to be made for this to even be an option.
-1 People might create characters just to borrow money to give to an alt or borrow money from each other on disposable alts.
I would expect that loan amounts would be limited by the borrowers assets as well as existing debt along with previous repayment history.
My suspicion is that the answer is no anyway. I can't imagine this being introduced unless the VO economy is so radically different from what it is today that it might as well be a different game entirely. I do think a viable implementation would make trade more interesting and immersive- not to mention risky if a player loses a high value load purchased with debt.
My suspicion is that the answer is no anyway. I can't imagine this being introduced unless the VO economy is so radically different from what it is today that it might as well be a different game entirely. I do think a viable implementation would make trade more interesting and immersive- not to mention risky if a player loses a high value load purchased with debt.
-1 except if we can come to players home to break some of their bones if they dont pay.
You want a banking system, just give your money to Breazle : )
You want a banking system, just give your money to Breazle : )
You know, this might be possible to do with PCC missions using a player's standing as collateral. Make the mission requirements require far higher standing than new players get and it solves the problem of exploiting with throwaway alts.
As long as the amount of money loaned is less than the profit/pay you'd get from selling procurement goods needed to gain the same amount of standing it can't be exploited that way.
It might make sense for some of the subfactions everyone starts neutral with to offer 1mil credits for a -800 point standing loss, reinstated upon loan repayment to anyone who has >= +600 with them.
The only issue is: money is already easy. Any character who would want a loan like this probably doesn't have any assets worth taking.
As long as the amount of money loaned is less than the profit/pay you'd get from selling procurement goods needed to gain the same amount of standing it can't be exploited that way.
It might make sense for some of the subfactions everyone starts neutral with to offer 1mil credits for a -800 point standing loss, reinstated upon loan repayment to anyone who has >= +600 with them.
The only issue is: money is already easy. Any character who would want a loan like this probably doesn't have any assets worth taking.
ARF... money isn't as easy as it used to be. In uit space, profits are down. I miss the way it was two years ago when money really was easy. But, I do choose not to pay, so I'm partially at fault ;)
"The only issue is: money is already easy. Any character who would want a loan like this probably doesn't have any assets worth taking."
That is exactly why I posted this as a question of future possibilities rather than a suggestion. In VO's current state having a loan system is pointless. I have played other trade games where taking on debt while not necessary allows the player to progress more quickly similar to how margin trades on the stock market give a person greater leverage but also amplify the risk if the trade turns into a loss.
Again, for the OP to be relevant, the economy of VO would have to change so drastically that it would not be recognizable as the same game.
That is exactly why I posted this as a question of future possibilities rather than a suggestion. In VO's current state having a loan system is pointless. I have played other trade games where taking on debt while not necessary allows the player to progress more quickly similar to how margin trades on the stock market give a person greater leverage but also amplify the risk if the trade turns into a loss.
Again, for the OP to be relevant, the economy of VO would have to change so drastically that it would not be recognizable as the same game.
I'd say that a bank should be run by player(s) if there were some sort of contract enforcement mechinism, like using inventory as colatteral that can't be touched by the player once the contract is in place, and reverts to the lender on some condition, or the player on another.