Forums » Suggestions

Update suggestions

Mar 03, 2015 Zyorx link
I have some ideas for the game that id like you to consider adding to the game (im a new player so there is maybe some suggestion already in the game that i dont know) :

Weapons alike updates :
- Homing thermic guns
-Missiles
-Emp weapon
-Magnetic Shields
-Drones

Graphic Updates:
-Make your ships look a liitle more curved than straight
-Make the menu have a lttle more electonic backround look
-Make the craters on asteroid bigger for more credibility
-Make the menu smaller

Gameplay update:
-Make a campaign mode where the tutorial progress as the story progresses
-Enable the multiplayer mode only after reaching a certain level on the campaign mode
-MAKE NPCS!!
-Put NPCs who gives missions in the bar
-Put AI researched criminals for reward
Mar 03, 2015 Sieger link
Welcome to Vendetta Online! Thanks for posting here, not many of the newest newbies contribute to the Suggestions Forums.

From your post I draw that you have not played very far yet, most of what you suggested already exists in the game :) While this is not a bad thing, it is good that you cared enough to think of some new stuff.

As for the weapons:

We have the Gauss Cannon which is a very good energy weapon with good aim. It is not exatly a "homing thermic" gun, but close to it. We have plenty types of Missiles that become available to you once you hit higher levels. EMP weapons have been suggested a lot, though I am good enough with the blaster that you have to aim. Some ships already have shields (Trident Type M, Player manufacturable transport vessel), for once that have not you can buy a Shield Turret! And finally there are Drones. You can hire an Orion Swaudron after completing a Mission tree that follows and defends you. Also there are the Stygian Furies, manufacturable pet bots that shoot anything that shoots you.

Graphical:

The devs are already overworking many designs, the newest of it being the Vulture model, it used to look all diffrent and is a great example for success redux.
As for the menu, I am used to the looks, but wouldn't be opposed to a different one. Fair Suggestion, but Players may have already written customizeable menus as this game allows player's to interact with the game and write plugins for it. I'd have a look at the Vendetta Wiki. The size of the menu is fine though, try this game on a PC. It Looks all well there.
The devs have also been updating the looks of roids, don't worry, a lot of graphical stuff is in the works.

Gamplay-wise:

VO is a sandbox game. I've always liked it for NOT having a strict campaign mode. You can be anything you like, a Trader, a pirate, a mercenary, a miner, a manufacturer, a Mentor, a PvPer or a mix of it. Choose your path.
I am especially shocked that you did not notice all the NPC we already have. Many missions are offered by fictinal NPC characters or tell you to interact with them.
I don't know if you mean what I think by AI reserached criminals, but if you mean bot-pirates: We used to have those but they were removed due to a silly bug with them. I am all for bringing them back. +1 to it!
Mar 03, 2015 joylessjoker link
Sieger's LONG WINDED post can be summed up to one sentence: "Welcome, but you really ought to go and play the game a bit more and learn stuff before wasting everybody's time making worthless suggestion threads."
Mar 03, 2015 Death Fluffy link
While I love the sandbox nature of the game, I think a storyline campaign for each nation would be a good investment. There are some progressive mission trees that do achieve a certain degree of this. Take a look.
Mar 03, 2015 abortretryfail link
-MAKE NPCS!! - You can actually do this! Do the party errand missions. Later on, they let you manufacture pet bots that follow you around and shoot anything that shoots you.