Forums » Suggestions
Until UIT players can access some kind of essential, non-combat, exclusive ship that is of great advantage compared to those commonly available to Serco and Itani characters, they must be given access to a ship that can stand its ground against the Skyprom and the Valk.
Furthermore, there should be some kind of alteration to the synopsis of each nation upon character creation that lays out the basic advantages and disadvantages of your nation choice (as there is currently zero indication of this). The entire issue of nation changing hinges upon this.
I know that there is something " in the works" for UIT that Incarnate has yet to reveal... but right now UIT are just being unfairly punished by not being given an equal chance at superiority (be it combat OR otherwise). New players are never told on the outset that choosing serco or itani will result in them having access to better combat ships.
I'm fine with letting them discover that for themselves, but if that is to be the case, then there must be something equally advantageous and exclusive for UIT to discover.
Some ideas for UIT exclusivity:
-Make Serco and Itani characters have an unchangeable, permament tax levied on them (i.e. they don't get to keep their credits forever -- but UIT can!). It should increase as the XP levels increase. Instant UIT economic advantage.
-Make the Behemoth XC UIT exclusive.
-(somewhat more involved) Introduce a new hive to yellow space, make it only exist in storms, and have incredible drops. i.e. Make the UDV worth flying.
Furthermore, there should be some kind of alteration to the synopsis of each nation upon character creation that lays out the basic advantages and disadvantages of your nation choice (as there is currently zero indication of this). The entire issue of nation changing hinges upon this.
I know that there is something " in the works" for UIT that Incarnate has yet to reveal... but right now UIT are just being unfairly punished by not being given an equal chance at superiority (be it combat OR otherwise). New players are never told on the outset that choosing serco or itani will result in them having access to better combat ships.
I'm fine with letting them discover that for themselves, but if that is to be the case, then there must be something equally advantageous and exclusive for UIT to discover.
Some ideas for UIT exclusivity:
-Make Serco and Itani characters have an unchangeable, permament tax levied on them (i.e. they don't get to keep their credits forever -- but UIT can!). It should increase as the XP levels increase. Instant UIT economic advantage.
-Make the Behemoth XC UIT exclusive.
-(somewhat more involved) Introduce a new hive to yellow space, make it only exist in storms, and have incredible drops. i.e. Make the UDV worth flying.
this might be one way to do it, but not necessarily the only way:
http://www.vendetta-online.com/x/msgboard/3/29428#353461
http://www.vendetta-online.com/x/msgboard/3/29428#353461
The opposite. UIT need to have further tradeoffs to offset their 'neutrality' because UIT is still too popular. The population of UIT should be substantially smaller than it is for the natural conflict that's supposed to exist in the game to exist properly. Nation changes from the UIT towards the serco and itani are a good thing so long as people don't keep getting changed back and forwards by ray.
Nobody would especially care if the UIT had more exclusive trading locations or special commodities that only they can get with POS UIT standing, but the premise that they need access to any kind of combat ship at all is incorrect.
If people change their mind a month or two into the game and decide they'd rather be a serco or itani they have plenty of character slots to start a new one. I'm glad people are deciding that being a UIT is boring, it is boring. I started as a UIT and it was completely the wrong decision. That's part of the game.
Nobody would especially care if the UIT had more exclusive trading locations or special commodities that only they can get with POS UIT standing, but the premise that they need access to any kind of combat ship at all is incorrect.
If people change their mind a month or two into the game and decide they'd rather be a serco or itani they have plenty of character slots to start a new one. I'm glad people are deciding that being a UIT is boring, it is boring. I started as a UIT and it was completely the wrong decision. That's part of the game.
+1 to the ships idea mentioned in the other thread again
and +1 to anything else that puts UIT in a better Position. i dont like the XC idea but the rest is ok.
TheRedSpy - you just beat a record in talkin idiotic crap there. grats on that. if there was supposed to be a "boring" nation then there'd be no use for it to be in the game. UIT is not popular at all since the standings were ruined and they were given the UDV Raptor which can barely compete in combat. you wouldnt know cause you dont play. your comments are luckily always disqualified by their nature so we dont have to fear anybody taking that shit serious.
UIT do need decent combat ships. it is nowhere said that there are no combative UIT who profit from their neutrality. this is a great path for piracy aswell as own nation defense to maintain their neutral position.
and +1 to anything else that puts UIT in a better Position. i dont like the XC idea but the rest is ok.
TheRedSpy - you just beat a record in talkin idiotic crap there. grats on that. if there was supposed to be a "boring" nation then there'd be no use for it to be in the game. UIT is not popular at all since the standings were ruined and they were given the UDV Raptor which can barely compete in combat. you wouldnt know cause you dont play. your comments are luckily always disqualified by their nature so we dont have to fear anybody taking that shit serious.
UIT do need decent combat ships. it is nowhere said that there are no combative UIT who profit from their neutrality. this is a great path for piracy aswell as own nation defense to maintain their neutral position.
+1 to buffing UIT somehow and more exclusive ships
-Make the Behemoth XC UIT exclusive.
I thought about this, but this ship is mandatory for trident building given the size of some of the manufacturable parts. Instead, make a Deluxe XC, exclusive to UIT with 220cu or 240cu hold.
Yes! We need a reason to prolong our stay in ion storms. The storm radar extender is interesting but worthless. Nobody stays in ion storms long enough.
-Make the Behemoth XC UIT exclusive.
I thought about this, but this ship is mandatory for trident building given the size of some of the manufacturable parts. Instead, make a Deluxe XC, exclusive to UIT with 220cu or 240cu hold.
Yes! We need a reason to prolong our stay in ion storms. The storm radar extender is interesting but worthless. Nobody stays in ion storms long enough.
Ugh. The UIT are not a warring nation. I find myself agreeing with TRS. I'm now off to have a day long shower.
I could argue this point for another thousand words, but here's a picture instead:
Notice how it's mostly yellow.
Case closed.
Notice how it's mostly yellow.
Case closed.
complete bullshit. the majority of that yellow lining is newbies on their phones who make an account, play 5 minutes and then decide its too much reading and go playing clash of clans and minecraft like their classmates do. and those who play longer than 5 mins often log off and make a Serco/Itani alt since they are told UIT are boring. UIT aint supposed to be boring.
but your opinion is irrelevant anyhow TRS. that case has been closed way ealier than any other.
topic:
the UIT might not be a nation at war with anyone but they are a manifest of many loose corporations, many of them producing weaponry and combat ships. they have to defend their territories and are a wary folk in general that wants to be neutral. in order they have to somehow keep their territories clean and silence wars among their own rows (corp. wars etc.). this isnt done in behemoths if you get the hint.
i'm also not opposed to a fancy UIT-only Behemoth. but i see more fit for a couple more raptor variants-
but your opinion is irrelevant anyhow TRS. that case has been closed way ealier than any other.
topic:
the UIT might not be a nation at war with anyone but they are a manifest of many loose corporations, many of them producing weaponry and combat ships. they have to defend their territories and are a wary folk in general that wants to be neutral. in order they have to somehow keep their territories clean and silence wars among their own rows (corp. wars etc.). this isnt done in behemoths if you get the hint.
i'm also not opposed to a fancy UIT-only Behemoth. but i see more fit for a couple more raptor variants-
Notice how it's mostly yellow.
The majority of those UITs are Android f2p newbs. Given their level limitations, they wouldn't contribute much to the p2p conflict anyway. So, your point is moot.
The majority of those UITs are Android f2p newbs. Given their level limitations, they wouldn't contribute much to the p2p conflict anyway. So, your point is moot.
The point is not moot. He posted facts. You are posting opinions. Fact of the matter is that UIT is the most popular faction. You really think that was just new Android players ??? You can ignore the facts as much as you would like, but go fly around space and tell me that yellow isn't the majority color you see in any part of space.
By the number of people piping in, you can how UIT there actually are.
You are all forgetting the fact that UIT has a HUGE advantage starting out in that they are neutral to everyone. Neither Serco nor Itani go around killing UIT just because they're UIT. This is the advantage that UIT has.
If they do get a new exclusive ship, it should be some type of fast flying cargo transport, to give them an advantage trading.
I am not saying this from a personal and subjective position. I have nothing but respect for UIT. I am just pointing out that this is wrong. UIT is NOT at a handicap in any way. They are simply better at different things than Serco and Itani. And giving them access to equal quality ships as the Serco and Itani would make UIT way too over-powered.
I'll end on this note: If you give UIT equal quality ships as prom and valk, what are the advantages of being Itani or Serco ??? And don't say role-playing reasons because that is currently where UIT have the upper hand.
By the number of people piping in, you can how UIT there actually are.
You are all forgetting the fact that UIT has a HUGE advantage starting out in that they are neutral to everyone. Neither Serco nor Itani go around killing UIT just because they're UIT. This is the advantage that UIT has.
If they do get a new exclusive ship, it should be some type of fast flying cargo transport, to give them an advantage trading.
I am not saying this from a personal and subjective position. I have nothing but respect for UIT. I am just pointing out that this is wrong. UIT is NOT at a handicap in any way. They are simply better at different things than Serco and Itani. And giving them access to equal quality ships as the Serco and Itani would make UIT way too over-powered.
I'll end on this note: If you give UIT equal quality ships as prom and valk, what are the advantages of being Itani or Serco ??? And don't say role-playing reasons because that is currently where UIT have the upper hand.
vrzzzt. +1 to more raptors. i don't think they are so useless. the UDV is neat in some situations but easily defeated which it is not supposed to. having more types of this ship is alright and i don't see why so many stand up against it. no matter what we do. the Raptor is never gonna outpass the Prom.
and +1 to a new UIT Moth. np if not both can be done. but seeing one happening is fancy enough for now.
Darth Nihilus:
i'm gonna comment on a few of your statements. i find it rather irritating as i do not at all agree with most of it.
He posted Facts.
nay. Espi copied a graph that doest say anything and pasted it into here. i haven't seen all too many new UIT that stuck around. but many Serco and Itani. so in fact joylessjoker and absurd are right here. its mainly vanishing f2p newbs. ive seen it.
You are all forgetting the fact that UIT has a HUGE advantage starting out in that they are neutral to everyone.
yeah. in the beginning. and then? yup...
Neither Serco nor Itani go around killing UIT just because they're UIT. This is the advantage that UIT has.
you would be surprised whos tried shootin' me lately... rorrzzzt.
If they do get a new exclusive ship, it should be some type of fast flying cargo transport, to give them an advantage trading.
yeah! give them a TPG Atlas Type X. oh. whoops, we already have that one but not only UIT can buy it... :P
By the number of people piping in, you can how UIT there actually are.
uhm... Greenwall is Itani, joylessjoker has an Itani main and a Serco side char if I'm right... Absurd is Serco iirc ... so far i am the only UIT speaking here.
. They are simply better at different things than Serco and Itani. And giving them access to equal quality ships as the Serco and Itani would make UIT way too over-powered.
damn it whats up with you guys. did ONE hand you their medicine.? no one has been asking for ships "better than ship X". there have been fair suggestions for new Raptor types or an UIT-exclusive Moth. none of it would make UIT overpowered.
and +1 to a new UIT Moth. np if not both can be done. but seeing one happening is fancy enough for now.
Darth Nihilus:
i'm gonna comment on a few of your statements. i find it rather irritating as i do not at all agree with most of it.
He posted Facts.
nay. Espi copied a graph that doest say anything and pasted it into here. i haven't seen all too many new UIT that stuck around. but many Serco and Itani. so in fact joylessjoker and absurd are right here. its mainly vanishing f2p newbs. ive seen it.
You are all forgetting the fact that UIT has a HUGE advantage starting out in that they are neutral to everyone.
yeah. in the beginning. and then? yup...
Neither Serco nor Itani go around killing UIT just because they're UIT. This is the advantage that UIT has.
you would be surprised whos tried shootin' me lately... rorrzzzt.
If they do get a new exclusive ship, it should be some type of fast flying cargo transport, to give them an advantage trading.
yeah! give them a TPG Atlas Type X. oh. whoops, we already have that one but not only UIT can buy it... :P
By the number of people piping in, you can how UIT there actually are.
uhm... Greenwall is Itani, joylessjoker has an Itani main and a Serco side char if I'm right... Absurd is Serco iirc ... so far i am the only UIT speaking here.
. They are simply better at different things than Serco and Itani. And giving them access to equal quality ships as the Serco and Itani would make UIT way too over-powered.
damn it whats up with you guys. did ONE hand you their medicine.? no one has been asking for ships "better than ship X". there have been fair suggestions for new Raptor types or an UIT-exclusive Moth. none of it would make UIT overpowered.
Why does this thread exist
</uit aren't a military>
</uit aren't a military>
UIT does not need any more combat ships. It's just the facts man. Like I said, an exclusive fast traveling trading vessel, that I can get behind. But UIT is not engaged in combat in the backstory of the game. You can make all the stretches you want to. It's just facts man.
I do not have a problem with UIT. And on the flip side, I don't even enjoy having my main as Serco anymore. But still I think UIT adding combat ships is overkill. They need more trading ships that are worth flying. I like the idea of a new marauder with infini-turbo and like 70 cu. Something like this will add more balance for UIT, giving them a further niche in the trading realm.
Like I said, I do not fly proms around and I do not have ANYTHING against the UIT. I post this suggestion purely from a non-subjective point of view. I love all my fellow VO gamers and just want whats best for the balance of the game.
I do not have a problem with UIT. And on the flip side, I don't even enjoy having my main as Serco anymore. But still I think UIT adding combat ships is overkill. They need more trading ships that are worth flying. I like the idea of a new marauder with infini-turbo and like 70 cu. Something like this will add more balance for UIT, giving them a further niche in the trading realm.
Like I said, I do not fly proms around and I do not have ANYTHING against the UIT. I post this suggestion purely from a non-subjective point of view. I love all my fellow VO gamers and just want whats best for the balance of the game.
"they must be given access to a ship that can stand its ground against the Skyprom and the Valk"
Unnecessary, at least so long as Corvus isn't mutually exclusive. They already have access to the Corvult, and if you don't think the Corvult is good enough to "stand its ground against the Skyprom and the Valk", you're incompetent. Furthermore, the UIT also have access to the Rev-C and the BioVult, both from within their own borders. Those aren't quite as nice as the Corvult but they're still good enough.
Point is, the UIT are not at a significant combat disadvantage. I'm not arguing against giving them more uniqueness, but I don't agree with the sentiment that they're being cheated out of the ability to PVP.
Unnecessary, at least so long as Corvus isn't mutually exclusive. They already have access to the Corvult, and if you don't think the Corvult is good enough to "stand its ground against the Skyprom and the Valk", you're incompetent. Furthermore, the UIT also have access to the Rev-C and the BioVult, both from within their own borders. Those aren't quite as nice as the Corvult but they're still good enough.
Point is, the UIT are not at a significant combat disadvantage. I'm not arguing against giving them more uniqueness, but I don't agree with the sentiment that they're being cheated out of the ability to PVP.
I get the argument that UIT shouldn't have superior military ships. However, the fact that the synopsis says the UIT are more commonly pirates would indicate there is some kind of decent combat ship potential.
Furthermore, just because UIT isn't involved in the backstory-based military conflict shouldn't mean they can't have adequate defensive capabilities. But I don't really want to go too far down that road.
From my little perch looking down, 6 years VO under my belt, having played all sides, it's clear to me that the faction exclusivity changes were only good for Serco and Itani. UIT was nerfed by them. Plain and simple. Serco and Itani have access to all the same shit as UIT, PLUS their skyproms and valks. The UDV as it stands now does not lend any additional advantage.
Ultimately what my OP is asking for is an advantage to being UIT. It's a shitty feeling to realize after hours invested in building up a UIT character that they currently are the handicapped nation. Giving them a combat ship that can stand it's ground against a valk or prom is one temporary solution until a better (and probably more complex and involved) one is decided upon.
Furthermore, just because UIT isn't involved in the backstory-based military conflict shouldn't mean they can't have adequate defensive capabilities. But I don't really want to go too far down that road.
From my little perch looking down, 6 years VO under my belt, having played all sides, it's clear to me that the faction exclusivity changes were only good for Serco and Itani. UIT was nerfed by them. Plain and simple. Serco and Itani have access to all the same shit as UIT, PLUS their skyproms and valks. The UDV as it stands now does not lend any additional advantage.
Ultimately what my OP is asking for is an advantage to being UIT. It's a shitty feeling to realize after hours invested in building up a UIT character that they currently are the handicapped nation. Giving them a combat ship that can stand it's ground against a valk or prom is one temporary solution until a better (and probably more complex and involved) one is decided upon.
"if you don't think the Corvult is good enough to "stand its ground against the Skyprom and the Valk", you're incompetent."
You mean this, of course:
"if you don't think the Corvult is good enough to "stand its ground against the Skyprom and the Valk", you are not an ace pilot."
There's a difference.
You mean this, of course:
"if you don't think the Corvult is good enough to "stand its ground against the Skyprom and the Valk", you are not an ace pilot."
There's a difference.
First of all, giving them an elite ship as a temporary measure is a terrible idea. It will just cause more pain when the band-aid is removed later.
Secondly, no you don't have to be an ace to fly a Corvult against a Prom or Valk pilot of similar skill. It's just as elite of a ship as they are. It has less armor and only two weapons, but it has a thinner profile than even the X-1, and superior non-turbo speed. It has a wider wingspan which can make it more susceptible to flares, but those are fairly easy to dodge if you don't use an intentionally reckless berserker fighting style like I do. Once flares are depleted, the flare tube is just dead weight and the ports advantage turns into a disadvantage for the rest of the fight. I wouldn't say that that negates the initial advantage of the extra port, but it certainly reduces it. A full energy Valk, of course, sidesteps that problem, but doesn't get to take advantage of the Corvult's wingspan. Agility between the Corvult and the Valk is similar; the Valk has a slight advantage unless he makes poor choices about equipment (that third port can make it easy to overdo the mass).
Which ship is actually better depends on how much weight you assign to the various pros and cons. I consider the Corvult slightly superior to the Valk, because I heavily value dodging and a thin profile. Even if you don't, however, saying that it can't even stand against a Valk of similar skill is just plain ignorant.
Secondly, no you don't have to be an ace to fly a Corvult against a Prom or Valk pilot of similar skill. It's just as elite of a ship as they are. It has less armor and only two weapons, but it has a thinner profile than even the X-1, and superior non-turbo speed. It has a wider wingspan which can make it more susceptible to flares, but those are fairly easy to dodge if you don't use an intentionally reckless berserker fighting style like I do. Once flares are depleted, the flare tube is just dead weight and the ports advantage turns into a disadvantage for the rest of the fight. I wouldn't say that that negates the initial advantage of the extra port, but it certainly reduces it. A full energy Valk, of course, sidesteps that problem, but doesn't get to take advantage of the Corvult's wingspan. Agility between the Corvult and the Valk is similar; the Valk has a slight advantage unless he makes poor choices about equipment (that third port can make it easy to overdo the mass).
Which ship is actually better depends on how much weight you assign to the various pros and cons. I consider the Corvult slightly superior to the Valk, because I heavily value dodging and a thin profile. Even if you don't, however, saying that it can't even stand against a Valk of similar skill is just plain ignorant.
I'm not talking about you, Rin. I'm talking about VO as a whole. Combat potential of ships shouldn't ONLY be gauged on abilities of skilled pilots.
I think maintaining UIT as a nerfed faction is a worse idea than giving them an elite ship. I guess we just agree to disagree.
I think maintaining UIT as a nerfed faction is a worse idea than giving them an elite ship. I guess we just agree to disagree.
I'd be happy to see a new exclusive marauder with added cargo space AND added turbo. I think that would put UIT on a much more significantly felt advantage when it came to trading and commerce.
Adding an exclusive small capacity trade ship to UIT is insignificant because the hauling of small amounts of goods holds no value to the community at large.
A better idea is some type of ship than can haul high-demand cargo with incredible success (namely, cap-ship parts). If not the XC, then perhaps giving UIT exclusive access to the Heavy Behemoth the npcs fly (along with built in capital gatling turrets).
UIT needs something that would make the Serco and Itani envious of.
A better idea is some type of ship than can haul high-demand cargo with incredible success (namely, cap-ship parts). If not the XC, then perhaps giving UIT exclusive access to the Heavy Behemoth the npcs fly (along with built in capital gatling turrets).
UIT needs something that would make the Serco and Itani envious of.