Forums » Suggestions
Warn Trident owners when their ship's shield is breached
Currently the game warns you if your ship is under attack while you're undocked. This is the same warning that fires, only once, whether an Orun Collector is poking at the shield in vain or a group of 8 players are blasting away at it with megaposis and will destroy the ship in seconds.
Suggestion: Leave the current attack warning in place, but add another warning that goes off when the ship's shield is dropped.
Suggestion: Leave the current attack warning in place, but add another warning that goes off when the ship's shield is dropped.
+1.
+1
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+1
so it takes 8 MP to kill a capship?
Interesting.
Interesting.
No. Less, actually. That was just an example.
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+1
Actually, I would rather have a permanent shield / health marker on the HUD stats thing if the player has an active trident and is undocked along with the immediate ships health. That way, the player could be in touch with what is happening with their dent even if they are some distance away with too many bots in between filling up the targetless list.
That is what targetless's pin feature is for. Keeps any pinned ships at the top of the list.
I mostly suggested this from an out-of-sector context.
It's not a problem to keep an eye on your ship's hull and shield when you're in-sector currently and I don't even use TargetLess.
It's not a problem to keep an eye on your ship's hull and shield when you're in-sector currently and I don't even use TargetLess.
Suggestion: Leave the current attack warning in place, but add another warning that goes off when the ship's shield is dropped.
We'll look into adding this.
We'll look into adding this.
Thanks Inc. :)